20:42:46  INFO      emu - GUI - Java version: 1.7.0_07 (1.7.0_07-b10)
20:42:46  INFO      emu - GUI - Java library path: lib/windows-amd64
20:42:46  INFO      emu - GUI - Jpcsp v0.6 2832
20:42:46  INFO      emu - GUI - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05027
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 2.02
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.52
REGION = 32768
TITLE = ????????????
probably homebrew? false
20:42:46  INFO      emu - GUI - File EBOOT.OLD not found in directory.
20:42:46  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
20:42:47  WARN   loader - GUI - Encrypted file detected! (~PSP)
20:42:47  INFO   loader - GUI - Calling crypto engine for PRX.
20:42:48  INFO   loader - GUI - Found ModuleInfo name:'MOS' version:0101 attr:00000000 gp:08a9d220
20:42:48 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='MOS', type=PSP_SMEM_Addr, size=0x10544C0, addr=0x08804000: returns 0x08804000
20:42:48  INFO   loader - GUI - Found 136 unresolved imports
20:42:48  INFO   loader - GUI - 136 NIDS mapped
20:42:48 DEBUG hle.SysMemUserForUser - GUI - malloc partition=1, name='ThreadMan-RootMem', type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
20:42:48 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='ThreadMan-Stack-0x4-idle0', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
20:42:48 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FFFE00-0x0A000000, uid=5, partition=2, name='ThreadMan-Stack-0x4-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
20:42:48 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='ThreadMan-Stack-0x6-idle1', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
20:42:48 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FFFE00-0x0A000000, uid=7, partition=2, name='ThreadMan-Stack-0x6-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
20:42:48  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #0 = 800 x 600 x 32 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #1 = 800 x 600 x 32 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #2 = 640 x 480 x 16 @67Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #3 = 640 x 480 x 16 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #4 = 640 x 480 x 16 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #5 = 1280 x 1024 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #6 = 1366 x 768 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #7 = 1024 x 768 x 32 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #8 = 1360 x 768 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #9 = 720 x 480 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #10 = 720 x 480 x 32 @56Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #11 = 1024 x 768 x 32 @70Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #12 = 1024 x 768 x 16 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #13 = 1366 x 768 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #14 = 1360 x 768 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #15 = 720 x 480 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #16 = 1024 x 768 x 16 @70Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #17 = 720 x 480 x 16 @56Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #18 = 800 x 600 x 16 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #19 = 800 x 600 x 16 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #20 = 640 x 480 x 32 @67Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #21 = 1280 x 1024 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #22 = 640 x 480 x 32 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #23 = 640 x 480 x 32 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #24 = 1280 x 768 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #25 = 800 x 600 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #26 = 800 x 600 x 16 @56Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #27 = 640 x 480 x 32 @59Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #28 = 1280 x 1024 x 16 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #29 = 640 x 480 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #30 = 1024 x 768 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #31 = 1280 x 800 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #32 = 1440 x 900 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #33 = 1400 x 1050 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #34 = 720 x 480 x 16 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #35 = 1360 x 1024 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #36 = 720 x 480 x 16 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #37 = 1280 x 800 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #38 = 1024 x 768 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #39 = 1440 x 900 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #40 = 720 x 480 x 32 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #41 = 1360 x 1024 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #42 = 1400 x 1050 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #43 = 720 x 480 x 32 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #44 = 800 x 600 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #45 = 1280 x 768 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #46 = 800 x 600 x 32 @56Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #47 = 640 x 480 x 16 @59Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #48 = 640 x 480 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #49 = 1280 x 1024 x 32 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #50 = 720 x 576 x 32 @56Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #51 = 1280 x 720 x 16 @50Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #52 = 720 x 576 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #53 = 1680 x 1050 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #54 = 1280 x 720 x 16 @59Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #55 = 1280 x 720 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #56 = 1152 x 864 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #57 = 1600 x 900 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #58 = 1280 x 960 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #59 = 1280 x 720 x 32 @50Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #60 = 720 x 576 x 16 @56Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #61 = 720 x 576 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #62 = 1280 x 720 x 32 @59Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #63 = 1680 x 1050 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #64 = 1280 x 960 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #65 = 1600 x 900 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #66 = 1280 x 720 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #67 = 1152 x 864 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #68 = 720 x 576 x 16 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #69 = 720 x 576 x 16 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #70 = 1600 x 1200 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #71 = 1152 x 864 x 16 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #72 = 1600 x 1200 x 16 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #73 = 720 x 576 x 32 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #74 = 720 x 576 x 32 @72Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Available Display Mode #75 = 1152 x 864 x 32 @75Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Desktop Display Mode = 1680 x 1050 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - Current Display Mode = 1680 x 1050 x 32 @60Hz
20:42:49 DEBUG hle.sceDisplay - GUI - initGL called = true, OpenGL Version = 4.2.11931 Compatibility Profile Context
20:42:49  INFO       ge - GUI - Only GE Graphics: false
20:42:49  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
20:42:49  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
20:42:49  INFO hle.sceMpeg - GUI - Media Engine enabled
20:42:49  INFO      hle - GUI - Using the external audio decoder (SonicStage)
20:42:49  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
20:42:49  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
20:42:49 DEBUG hle.ThreadManForUser - GUI - Creating root thread: entry=0x08804234, priority=32, stackSize=0x40000, attr=0x0
20:42:49 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='ThreadMan-Stack-0x9-root', type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
20:42:49  INFO      emu - GUI - Using the following settings:
20:42:49  INFO      emu - GUI - Configuration / Region
20:42:49  INFO      emu - GUI -     Language                                 [English]
20:42:49  INFO      emu - GUI -     Button preference:                       ["X" for "Enter"]
20:42:49  INFO      emu - GUI -     Daylight savings:                        [Off]
20:42:49  INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
20:42:49  INFO      emu - GUI -     Time format:                             [24H]
20:42:49  INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
20:42:49  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
20:42:49  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
20:42:49  INFO      emu - GUI -     Nickname:                                []
20:42:49  INFO      emu - GUI - Configuration / Video
20:42:49  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
20:42:49  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
20:42:49  INFO      emu - GUI -     [ ] Use vertex cache
20:42:49  INFO      emu - GUI -     [ ] Use shaders (experimental)
20:42:49  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
20:42:49  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
20:42:49  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
20:42:49  INFO      emu - GUI -     [ ] Enable saving GE screen to Textures instead of Memory
20:42:49  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
20:42:49  INFO      emu - GUI -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
20:42:49  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
20:42:49  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
20:42:49  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
20:42:49  INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
20:42:49  INFO      emu - GUI - Configuration / Audio
20:42:49  INFO      emu - GUI -     [ ] Disable audio threads
20:42:49  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
20:42:49  INFO      emu - GUI -     [ ] Disable audio blocking
20:42:49  INFO      emu - GUI - Configuration / Memory
20:42:49  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
20:42:49  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
20:42:49  INFO      emu - GUI - Configuration / Media
20:42:49  INFO      emu - GUI -     [X] Use Media Engine
20:42:49  INFO      emu - GUI -     [ ] Extract media files to tmp folder
20:42:49  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
20:42:49  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
20:42:49  INFO      emu - GUI - Configuration / Compiler
20:42:49  INFO      emu - GUI -     [X] Use compiler (dynarec)
20:42:49  INFO      emu - GUI -     [ ] Output profiler info to profiler.txt (only for compiler)
20:42:49  INFO      emu - GUI -     [3000] Maximum method size
20:42:49  INFO      emu - GUI - Configuration / Crypto
20:42:49  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
20:42:49  INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
20:42:49  INFO      emu - GUI -     [ ] Extract original PGD files to the TMP folder
20:42:49  INFO      emu - GUI - Configuration / Display
20:42:49  INFO      emu - GUI -     Anti-aliasing:                           [OFF]
20:42:49  INFO      emu - GUI -     Resolution:                              [Native]
20:42:49  INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
20:42:49  INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
20:42:49  INFO       ge - GUI - Using RenderingEngineLwjgl31
20:42:49  INFO       ge - GUI - Using VBO
20:42:49  INFO       ge - GUI - OpenGL version: 4.2.11931 Compatibility Profile Context
20:42:49  INFO       ge - GUI - Shading Language version: 4.20
20:42:49  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
20:42:49  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
20:42:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:50  INFO  runtime - Emu - Using Compiler
20:42:50 DEBUG hle.ThreadManForUser - root - sceKernelCreateThread redirecting to hleKernelCreateThread
20:42:50 DEBUG hle.SysMemUserForUser - root - malloc partition=2, name='ThreadMan-Stack-0xb-user_main', type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09F80000
20:42:50 DEBUG hle.ThreadManForUser - root - hleKernelCreateThread SceUID=0xB, name='user_main', PC=0x08804000, attr=0x80000000, priority=0x20, stackSize=0x40000
20:42:51 DEBUG hle.ThreadManForUser - root - sceKernelStartThread redirecting to hleKernelStartThread
20:42:51 DEBUG hle.ThreadManForUser - root - hleKernelStartThread SceUID=0xB, name='user_main', dataLen=0x21, data=0x09FFFED0, gp=0x08A9D220
20:42:51 DEBUG hle.ThreadManForUser - root - Thread exit detected SceUID=9 name='root' return:0x00000000
20:42:51 DEBUG hle.ThreadManForUser - root - sceKernelExitThread SceUID=9 name:'root' exitStatus:0x0
20:42:51 DEBUG hle.ThreadManForUser - root - ---------------------------------------- SceUID=b name:'user_main'
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x0883148C by Native Code 'strlen'
20:42:51 DEBUG hle.ThreadManForUser - user_main - really deleting thread:'root'
20:42:51 DEBUG hle.ThreadManForUser - user_main - thread:'root' freeing stack 0x09FC0000
20:42:51 DEBUG hle.SysMemUserForUser - user_main - free SysMemInfo[addr=0x09FC0000-0x0A000000, uid=a, partition=2, name='ThreadMan-Stack-0x9-root', type=PSP_SMEM_High, size=0x40000 (allocated=0x40000)]
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x0882F200 by Native Code 'memset'
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x08846A8C by Native Code 'nop'
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateCallback name:'exit', thread:'user_main', PC:0887FB38, $a0:00000000, $a1: 00000000, $a2: 00000000
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51  INFO hle.LoadExecForUser - user_main - sceKernelRegisterExitCallback SceUID=d
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateCallback name:'power', thread:'user_main', PC:0887FA14, $a0:00000000, $a1: 00000000, $a2: 00000000
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:51  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0x0, uid=0xE
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelNotifyCallback(type=4) calling checkCallbacks
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelChangeCurrentThreadAttr removeAttr:0x0 addAttr:0x4000 oldAttr:0x80000000
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetThreadId returning uid=0xb
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelChangeThreadPriority SceUID=b newPriority:0x25 oldPriority:0x20
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelChangeThreadPriority rescheduling ready thread
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdCheckMedium
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdActivate mode=0x1, drive=0x08885818('disc0:')
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelNotifyCallback(type=0) no registered callbacks to push
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat returning 0x32
20:42:51 DEBUG hle.ModuleMgrForUser - user_main - sceKernelLoadModule path=0x09FBF988('disc0:/PSP_GAME/USRDIR/audiocodec.prx'), flags=0x0, optionAddr=0x09FBF974
20:42:51  INFO hle.ModuleMgrForUser - user_main - sceKernelLoadModule: partition=1, position=1
20:42:51  WARN hle.ModuleMgrForUser - user_main - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/audiocodec.prx'): module audiocodec from banlist not loaded
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelDelayThread micros=1000, callbacks=false
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.ModuleMgrForUser - user_main - sceKernelStartModule uid=0xF, argSize=0, argp=0x00000000, statusAddr=0x09FBF94C, optionAddr=0x00000000
20:42:51  WARN hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule flash module 'audiocodec'
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat returning 0x32
20:42:51 DEBUG hle.ModuleMgrForUser - user_main - sceKernelLoadModule path=0x09FBF988('disc0:/PSP_GAME/USRDIR/sc_sascore.prx'), flags=0x0, optionAddr=0x09FBF974
20:42:51  INFO hle.ModuleMgrForUser - user_main - sceKernelLoadModule: partition=1, position=1
20:42:51  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/sc_sascore.prx') HLE module sc_sascore loaded
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelDelayThread micros=1000, callbacks=false
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.ModuleMgrForUser - user_main - sceKernelStartModule uid=0x10, argSize=0, argp=0x00000000, statusAddr=0x09FBF94C, optionAddr=0x00000000
20:42:51  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'sc_sascore'
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat returning 0x32
20:42:51 DEBUG hle.ModuleMgrForUser - user_main - sceKernelLoadModule path=0x09FBF988('disc0:/PSP_GAME/USRDIR/libatrac3plus.prx'), flags=0x0, optionAddr=0x09FBF974
20:42:51  INFO hle.ModuleMgrForUser - user_main - sceKernelLoadModule: partition=2, position=1
20:42:51  INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/libatrac3plus.prx') HLE module libatrac3plus loaded
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelDelayThread micros=1000, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.ModuleMgrForUser - user_main - sceKernelStartModule uid=0x11, argSize=0, argp=0x00000000, statusAddr=0x09FBF94C, optionAddr=0x00000000
20:42:51  INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libatrac3plus'
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x0882F200-0x0882F2B4 by Native Code 'memset'
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeSetCallback signalFunc=0x08825AD0, signalArg=0x08A968A0, finishFunc=0x08825B4C, finishArg=0x08A968A0, result cbid=0x0
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateCallback name:'GeCallbackSignal', thread:'user_main', PC:08825AD0, $a0:00000000, $a1: 00000000, $a2: 08A968A0
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateCallback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x088816F8, stall=0x00000000, cbid=0x0, arg=0x00000000)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateEventFlag(name='SceGuSignal', attr=0x200, initPattern=0x3, option=0x0)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListSync(id=0x0, mode=0)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListSync on list: PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, pc=0x088816F8, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, pc=0x088816F8, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51  WARN       ge - GUI - Unimplemented VSCX: coordX=0
20:42:51  WARN       ge - GUI - Unimplemented VSCY: coordY=0
20:42:51  WARN       ge - GUI - Unimplemented VSCZ: coordZ=0
20:42:51  WARN       ge - GUI - Unimplemented VTCS: coordS=0.0
20:42:51  WARN       ge - GUI - Unimplemented VTCT: coordT=0.0
20:42:51  WARN       ge - GUI - Unimplemented VTCQ: coordQ=0.0
20:42:51  WARN       ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0
20:42:51  WARN       ge - GUI - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
20:42:51  WARN       ge - GUI - Unimplemented VFC: fog=0
20:42:51  WARN       ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
20:42:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:42:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0, copyGE=false, with=480, height=272
20:42:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf bad params (4000000,0,0)
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:51 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x08881A6C, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x08881A6C, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6D00, stall=0x097D6D00, cbid=0x0, arg=0x00000000)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetMode(mode=0,width=480,height=272)
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6DE0)
20:42:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:42:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:51 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6DE0, stall=0x097D6DE0, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6DE0, stall=0x097D6DE0, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x0882F200-0x0882F2B4 by Native Code 'memset'
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x0882F200-0x0882F2B4 by Native Code 'memset'
20:42:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=1)
20:42:51 DEBUG hle.sceCtrl - user_main - sceCtrlSetSamplingCycle cycle=0 returning 0
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceCtrl - user_main - sceCtrlSetSamplingMode mode=1 returning 0
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x08835570-0x0883557C by Native Code 'bzeroSequence'
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChReserve channel=-1, sampleCount=448, format=0
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChReserve channel=-1, sampleCount=256, format=0
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChReserve channel=-1, sampleCount=256, format=0
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChReserve channel=-1, sampleCount=256, format=0
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioSetChannelDataLen channel=1, sampleCount=512
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceSasCore - user_main - __sceSasInit sasCore=0x08A9FEC0, grain=256, maxVoices=32, outputMode=0, sampleRate=44100
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateEventFlag(name='mSoundManEventFlag', attr=0x200, initPattern=0x0, option=0x0)
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name= mSoundManSemaphore attr= 0x0 initVal= 1 maxVal= 1 option= 0x0
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name= mSoundManSemaphore created with uid=0x17
20:42:51 DEBUG hle.sceSasCore - user_main - __sceSasRevType sasCore=0x08A9FEC0, type=-1
20:42:51 DEBUG hle.sceSasCore - user_main - __sceSasRevParam sasCore=0x08A9FEC0, delay=0, feedback=0
20:42:51 DEBUG hle.sceSasCore - user_main - __sceSasRevEVOL sasCore=0x08A9FEC0, leftVolume=0x003F, rightVolume=0x003F
20:42:51 DEBUG hle.sceSasCore - user_main - __sceSasRevVON sasCore=0x08A9FEC0, dry=1, wet=0
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChangeChannelVolume channel=1, leftvol=0x8000, rightvol=0x8000
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateThread redirecting to hleKernelCreateThread
20:42:51 DEBUG hle.SysMemUserForUser - user_main - malloc partition=2, name='ThreadMan-Stack-0x18-mSoundManThreadId', type=PSP_SMEM_High, size=0x4000, addr=0x00000000: returns 0x09FFC000
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateThread SceUID=0x18, name='mSoundManThreadId', PC=0x08876F94, attr=0x0, priority=0x20, stackSize=0x4000
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateThread inheriting user mode
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelStartThread redirecting to hleKernelStartThread
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread SceUID=0x18, name='mSoundManThreadId', dataLen=0x0, data=0x00000000, gp=0x08A9D220
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread switching in thread immediately
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioGetChannelRestLength channel=1
20:42:51 DEBUG hle.sceAudio - user_main - hleAudioGetChannelRestLen(1) = 0
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChangeChannelConfig channel=1, format=0
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChangeChannelVolume channel=1, leftvol=0x4000, rightvol=0x4000
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateEventFlag(name='mStreamingDrvManReqEvent', attr=0x200, initPattern=0x0, option=0x0)
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateEventFlag(name='mStreamingDrvManResEvent', attr=0x200, initPattern=0x0, option=0x0)
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name=  attr= 0x0 initVal= 1 maxVal= 1 option= 0x0
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name=  created with uid=0x1c
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateThread redirecting to hleKernelCreateThread
20:42:51 DEBUG hle.SysMemUserForUser - user_main - malloc partition=2, name='ThreadMan-Stack-0x1d-StreamingMan', type=PSP_SMEM_High, size=0x10000, addr=0x00000000: returns 0x09FEC000
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateThread SceUID=0x1D, name='StreamingMan', PC=0x088782BC, attr=0x0, priority=0x22, stackSize=0x10000
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateThread inheriting user mode
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelStartThread redirecting to hleKernelStartThread
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread SceUID=0x1D, name='StreamingMan', dataLen=0x4, data=0x09FBFA6C, gp=0x08A9D220
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread switching in thread immediately
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:42:51  WARN hle.sceAtrac3plus - StreamingMan - Unknown atracID=0xFF
20:42:51 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98 timeout=0x0 callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag - 'mStreamingDrvManReqEvent' fast check failed
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSuspendThread SceUID=1d
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioGetChannelRestLength channel=2
20:42:51 DEBUG hle.sceAudio - user_main - hleAudioGetChannelRestLen(2) = 0
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioSetChannelDataLen channel=2, sampleCount=512
20:42:51 DEBUG hle.sceAudio - user_main - sceAudioChangeChannelConfig channel=2, format=0
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelResumeThread SceUID=1d name:'StreamingMan'
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateEventFlag(name='mCdManEvent', attr=0x200, initPattern=0x0, option=0x0)
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name= mCdManIOSemaphore attr= 0x100 initVal= 1 maxVal= 1 option= 0x0
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name= mCdManIOSemaphore created with uid=0x20
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name= mCdManRWSemaphore attr= 0x100 initVal= 1 maxVal= 1 option= 0x0
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateSema name= mCdManRWSemaphore created with uid=0x21
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat returning 0x32
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdGetDriveStat returning 0x32
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateCallback name:'UMD_CALLBACK', thread:'user_main', PC:0887C3B0, $a0:00000000, $a1: 00000000, $a2: 00000000
20:42:51 DEBUG hle.sceUmdUser - user_main - sceUmdRegisterUMDCallBack uid=0x22
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateThread redirecting to hleKernelCreateThread
20:42:51 DEBUG hle.SysMemUserForUser - user_main - malloc partition=2, name='ThreadMan-Stack-0x23-CdMan', type=PSP_SMEM_High, size=0x4000, addr=0x00000000: returns 0x09FE8000
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateThread SceUID=0x23, name='CdMan', PC=0x0887BE74, attr=0x200000, priority=0x30, stackSize=0x4000
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelCreateThread inheriting user mode
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelStartThread redirecting to hleKernelStartThread
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread SceUID=0x23, name='CdMan', dataLen=0x0, data=0x00000000, gp=0x08A9D220
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x0887B220 by Native Code 'nop'
20:42:51 DEBUG hle.sceRtc - user_main - sceRtcGetCurrentClockLocalTime addr=0x09FBFA80
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x0882F200-0x0882F2B4 by Native Code 'memset'
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA00, numBuf=4
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x0882F200-0x0882F2B4 by Native Code 'memset'
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x1a bitsToSet=0x1
20:42:51 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x1d name:'StreamingMan'
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:42:51  INFO compiler - StreamingMan - Replacing CodeBlock at 0x0882EDB8 by Native Code 'memcpy'
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSetEventFlag uid=0x1b bitsToSet=0x1
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98 timeout=0x0 callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag - 'mStreamingDrvManReqEvent' fast check failed
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelWaitEventFlagCB redirecting to hleKernelWaitEventFlag(callbacks=true)
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag uid=0x1b bits=0x1 wait=0x20 outBits=0x9fbfa5c timeout=0x0 callbacks=true
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag - 'mStreamingDrvManResEvent' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:42:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x08845024 by Native Code 'nop'
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x0882EDB8-0x0882EEC0 by Native Code 'memcpy'
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x1f bitsToSet=0x1
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x08879F8C by Native Code 'nop'
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelRegisterSubIntrHandler(30, 0, 0x08880114, 0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelEnableSubIntr(30, 0)
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x0887B624 by Native Code 'nop'
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:51  INFO compiler - user_main - Replacing CodeSequence at 0x08825B80-0x08825B98 by Native Code 'numberHighestOneBit'
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x0887B62C by Native Code 'nop'
20:42:51  INFO compiler - user_main - Replacing CodeBlock at 0x0887FF84 by Native Code 'nop'
20:42:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:51 DEBUG hle.ThreadManForUser - user_main - Entering callback type 4 name:'power', thread:'user_main', PC:0887FA14, $a0:00000001, $a1: 00001000, $a2: 00000000 for thread user_main(uid=0xB, Status=PSP_THREAD_WAITING, Wait=Blocked (delay 1000 us, rest 0 us), doCallbacks=true) (current thread is user_main(uid=0xB, Status=PSP_THREAD_WAITING, Wait=Blocked (delay 1000 us, rest 0 us), doCallbacks=true))
20:42:51 DEBUG hle.ThreadManForUser - user_main - Execute callback 0x0887FA14($a0=0x00000001, $a1=0x00001000, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@1c572ca0, returnVoid=true
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - AfterCallAction: set thread to READY state: user_main(uid=0xB, Status=PSP_THREAD_RUNNING, Wait=None, doCallbacks=false)
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:42:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitEventFlag uid=0x1f bits=0x1 wait=0x10 outBits=0x9febebc timeout=0x0 callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitEventFlag - 'mCdManEvent' fast check succeeded
20:42:51  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - sceIoOpen redirecting to hleIoOpen
20:42:51  INFO hle.IoFileMgrForUser - CdMan - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BANK/BANK00.BIN flags = 1 permissions = 00
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - PSP_O_RDONLY
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/BANK/BANK00.BIN
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoOpen assigned id = 0x3
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=5000, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - sceIoLseek - id 3 offset 0 (hex=0x0) whence PSP_SEEK_END
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoLseek returning 2972096
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=1000, callbacks=false
20:42:51 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - sceIoLseek - id 3 offset 0 (hex=0x0) whence PSP_SEEK_SET
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoLseek returning 0
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=1000, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c20df0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c22df0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c24df0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c26df0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c28df0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c2adf0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c2cdf0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c2edf0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:51 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:51 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:51 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:51 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:51 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c30df0,size=0x2000) async=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:51 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c32df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c34df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c36df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c38df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c3adf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c3cdf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c3edf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c40df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c42df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c44df0,size=0x2000) async=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c46df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c48df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c4adf0,size=0x2000) async=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c4cdf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c4edf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c50df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c52df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c54df0,size=0x2000) async=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c56df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c58df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c5adf0,size=0x2000) async=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c5cdf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c5edf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c60df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c62df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c64df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c66df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c68df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c6adf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c6cdf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c6edf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c70df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c72df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c74df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c76df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c78df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c7adf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c7cdf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c7edf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c80df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c82df0,size=0x2000) async=false
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c84df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c86df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c88df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c8adf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c8cdf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c8edf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c90df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c92df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c94df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c96df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c98df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c9adf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c9cdf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c9edf0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca0df0,size=0x2000) async=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca2df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:52 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:52 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca4df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:52 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:52 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:52 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:52 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:52 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:52 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:52 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:52 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca6df0,size=0x2000) async=false
20:42:52 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca8df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8caadf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cacdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8caedf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb0df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb2df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb4df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb6df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb8df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cbadf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cbcdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cbedf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc0df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc2df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc4df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc6df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc8df0,size=0x2000) async=false
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ccadf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cccdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ccedf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd0df0,size=0x2000) async=false
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd2df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd4df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd6df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd8df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cdadf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cdcdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cdedf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce0df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce2df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce4df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce6df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce8df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ceadf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cecdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ceedf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf0df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf2df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf4df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf6df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf8df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cfadf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cfcdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cfedf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d00df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d02df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d04df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d06df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d08df0,size=0x2000) async=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d0adf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d0cdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d0edf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d10df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d12df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d14df0,size=0x2000) async=false
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d16df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d18df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d1adf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d1cdf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d1edf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d20df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d22df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d24df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d26df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:53 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:53 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d28df0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:53 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:53 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:53 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:42:53 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d2adf0,size=0x2000) async=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:53 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:53 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:53 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:53 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d2cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d2edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d30df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d32df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d34df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d36df0,size=0x2000) async=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d38df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d3adf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d3cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d3edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d40df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d42df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d44df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d46df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d48df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d4adf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d4cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d4edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d50df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d52df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d54df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d56df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d58df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d5adf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d5cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d5edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d60df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d62df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d64df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d66df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d68df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d6adf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d6cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:54 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d6edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d70df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d72df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d74df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d76df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d78df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d7adf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d7cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d7edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d80df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d82df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d84df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d86df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d88df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d8adf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d8cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d8edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d90df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d92df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d94df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d96df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d98df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d9adf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d9cdf0,size=0x2000) async=false
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d9edf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8da0df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8da2df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8da4df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8da6df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8da8df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8daadf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dacdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8daedf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8db0df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8db2df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8db4df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8db6df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8db8df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dbadf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dbcdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dbedf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dc0df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dc2df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dc4df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dc6df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dc8df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dcadf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dccdf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dcedf0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dd0df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dd2df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dd4df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:54 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dd6df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:54 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:54 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:54 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:54 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:54 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:54 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:54 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dd8df0,size=0x2000) async=false
20:42:54 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ddadf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ddcdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ddedf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8de0df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8de2df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8de4df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8de6df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8de8df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8deadf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8decdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8deedf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8df0df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8df2df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8df4df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8df6df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8df8df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dfadf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dfcdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8dfedf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e00df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e02df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e04df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e06df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e08df0,size=0x2000) async=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e0adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e0cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e0edf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e10df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e12df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e14df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e16df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e18df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e1adf0,size=0x2000) async=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e1cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e1edf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e20df0,size=0x2000) async=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e22df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e24df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e26df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e28df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e2adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e2cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e2edf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e30df0,size=0x2000) async=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e32df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e34df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e36df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e38df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e3adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e3cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e3edf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e40df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e42df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e44df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e46df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e48df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e4adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e4cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e4edf0,size=0x2000) async=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e50df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e52df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e54df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e56df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e58df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e5adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e5cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e5edf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e60df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e62df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e64df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e66df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e68df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e6adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e6cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e6edf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e70df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e72df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e74df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e76df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e78df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e7adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e7cdf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e7edf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e80df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e82df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e84df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e86df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:55 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e88df0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:55 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:55 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:55 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:55 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:55 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:55 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:55 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e8adf0,size=0x2000) async=false
20:42:55 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e8cdf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e8edf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e90df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e92df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e94df0,size=0x2000) async=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e96df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e98df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e9adf0,size=0x2000) async=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e9cdf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8e9edf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ea0df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ea2df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ea4df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ea6df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ea8df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eaadf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eacdf0,size=0x2000) async=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eaedf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eb0df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eb2df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eb4df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eb6df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eb8df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ebadf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ebcdf0,size=0x2000) async=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ebedf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ec0df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ec2df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ec4df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ec6df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ec8df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ecadf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eccdf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ecedf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ed0df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ed2df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ed4df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ed6df0,size=0x2000) async=false
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ed8df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8edadf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8edcdf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ededf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ee0df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ee2df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ee4df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ee6df0,size=0x2000) async=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ee8df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eeadf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eecdf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8eeedf0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ef0df0,size=0x2000) async=false
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ef2df0,size=0x2000) async=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ef4df0,size=0x2000) async=false
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead - clamping size old=8192 new=6592 fp=2965504 len=2972096
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - sceIoClose redirecting to hleIoClose
20:42:56 DEBUG hle.IoFileMgrForUser - CdMan - hleIoClose - id 3
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=1000, callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56 DEBUG hle.ThreadManForUser - CdMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitEventFlag uid=0x1f bits=0x1 wait=0x10 outBits=0x9febebc timeout=0x0 callbacks=false
20:42:56 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitEventFlag - 'mCdManEvent' fast check failed
20:42:56 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:42:56 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:42:56 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:42:56  INFO compiler - user_main - Replacing CodeSequence at 0x088477A4-0x088477B0 by Native Code 'bzeroSequence'
20:42:56  INFO compiler - user_main - Replacing CodeSequence at 0x088477F4-0x08847800 by Native Code 'bzeroSequence'
20:42:56  INFO compiler - user_main - Replacing CodeBlock at 0x08831380 by Native Code 'strcmp'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:42:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:42:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoOpenAsync redirecting to hleIoOpen
20:42:57  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/SOUND/pbd_doraslot.pbd flags = 1 permissions = 00
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - PSP_O_RDONLY
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/DATA/SOUND/pbd_doraslot.pbd
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen assigned id = 0x3
20:42:57 DEBUG hle.SysMemUserForUser - user_main - malloc partition=2, name='ThreadMan-Stack-0x27-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FE7800
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateThread SceUID=0x27, name='SceIofileAsync', PC=0x08000040, attr=0x80004000, priority=0x25, stackSize=0x800
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - Starting Async IO thread SceIofileAsync(uid=0x27, Status=PSP_THREAD_STOPPED, Wait=None, doCallbacks=false)
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread SceUID=0x27, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08A9D220
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:42:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoLseekAsync - id 3 offset 0 (hex=0x0) whence PSP_SEEK_END
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoLseek returning 0
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x18b80
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoLseekAsync - id 3 offset 0 (hex=0x0) whence PSP_SEEK_SET
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoLseek returning 0
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x0
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x923d640,size=0x18b80) async=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x18b80
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoCloseAsync redirecting to hleIoClose
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoClose - id 3
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync - file marked with closePending, calling hleIoClose, not waiting
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoClose - id 3
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=27 name:'SceIofileAsync' not sleeping/waiting (status=0x2), incrementing wakeupCount to 1
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync - storing result 0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:42:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:42:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:42:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:42:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:42:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:42:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:42:57  INFO compiler - user_main - Replacing CodeBlock at 0x0887CEA0 by Native Code 'nop'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=27 name:'SceIofileAsync'
20:42:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread non-existing uid=26
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelExitDeleteThread SceUID=27 name='SceIofileAsync' return:0x00000000
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - sceKernelExitDeleteThread SceUID=27 name:'SceIofileAsync' exitStatus:0x0
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - really deleting thread:'SceIofileAsync'
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - thread:'SceIofileAsync' freeing stack 0x09FE7800
20:42:57 DEBUG hle.SysMemUserForUser - SceIofileAsync - free SysMemInfo[addr=0x09FE7800-0x09FE8000, uid=28, partition=2, name='ThreadMan-Stack-0x27-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
20:42:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoDevctl(device='mscmhc0:',cmd=0x2025806,indata=0x0,inlen=0,outdata=0x9fbf9fc,outlen=4)
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoDevctl outdata[0]=0x887909c
20:42:57 DEBUG hle.IoFileMgrForUser - user_main - sceIoDevctl check ms inserted (mscmhc0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - hleKernelDelayThread micros=2000, callbacks=false
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:42:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:42:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:58 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:42:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:42:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:42:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:42:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:42:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:42:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:42:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:42:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:42:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:42:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:42:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:42:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:42:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:42:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:42:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:42:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:42:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:42:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:42:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x1a bitsToSet=0x1
20:43:17 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x1d name:'StreamingMan'
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSetEventFlag uid=0x1b bitsToSet=0x1
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98 timeout=0x0 callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag - 'mStreamingDrvManReqEvent' fast check failed
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelWaitEventFlagCB redirecting to hleKernelWaitEventFlag(callbacks=true)
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag uid=0x1b bits=0x1 wait=0x20 outBits=0x9fbf9cc timeout=0x0 callbacks=true
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag - 'mStreamingDrvManResEvent' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:17 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:17 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:43:17 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x1a bitsToSet=0x1
20:43:17 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x1d name:'StreamingMan'
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoOpen redirecting to hleIoOpen
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17  INFO hle.IoFileMgrForUser - StreamingMan - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/SOUND/title.at3 flags = 1 permissions = 00
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - PSP_O_RDONLY
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/DATA/SOUND/title.at3
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoOpen assigned id = 0x3
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=5000, callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.ThreadManForUser - user_main - sceKernelWaitEventFlagCB redirecting to hleKernelWaitEventFlag(callbacks=true)
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag uid=0x1b bits=0x2 wait=0x20 outBits=0x9fbf98c timeout=0x0 callbacks=true
20:43:17 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag - 'mStreamingDrvManResEvent' fast check failed
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x2000) async=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=4000, callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracSetHalfwayBufferAndGetID halfBuffer=0x093E6DD8, readSize=0x00002000, halfBufferSize=0x00004000
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - WAVE format: magic=0x20746D66('fmt '), chunkSize=52, compressionCode=0xFFFE, channels=2, outputChannels=2, sampleRate=44100, bitrate=6029, chunkAlign=280, hiBytesPerSample=0
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - Additional chunk data: 22 00 00 08 03 00 00 00 BF AA 23 E9 58 CB 71 44 A1 19 FF FA 01 E4 CE 62 01 00 28 22 00 00 00 00 00 00 00 00
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - FACT Chunk: endSample=1570816, sampleOffset=2048
20:43:17  INFO hle.sceAtrac3plus - StreamingMan - hleAtracSetData atracID=0, buffer=0x093E6DD8, readSize=0x2000, bufferSize=0x4000, fileSize=0x34978
20:43:17  INFO      hle - StreamingMan - AT3+ data decoded by the external decoder.
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetRemainFrame atracID=0x0, remainFramesAddr=0x09FFBE44
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetRemainFrame returning 29, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8192, inputBufferWritableBytes=8192, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSetEventFlag uid=0x1b bitsToSet=0x4
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSetEventFlag uid=0x1b bitsToSet=0x2
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - onEventFlagModified waking thread 0xb name:'user_main'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=28, currentSample=2048/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8472, inputBufferWritableBytes=8472, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=8472, readOffset=8192, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8472, inputBufferWritableBytes=8472, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoLseek - id 3 offset 8192 (hex=0x2000) whence PSP_SEEK_SET
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoLseek returning 8192
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=1000, callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x2118) async=true
20:43:17 DEBUG hle.SysMemUserForUser - StreamingMan - malloc partition=2, name='ThreadMan-Stack-0x2a-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FE7800
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelCreateThread SceUID=0x2A, name='SceIofileAsync', PC=0x08000040, attr=0x80000000, priority=0x22, stackSize=0x800
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - Starting Async IO thread SceIofileAsync(uid=0x2A, Status=PSP_THREAD_STOPPED, Wait=None, doCallbacks=false)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelStartThread SceUID=0x2A, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08A9D220
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:17 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=27, currentSample=4096/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8752, inputBufferWritableBytes=8752, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:17 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x2118
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x2118
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=8752, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=6144/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=16664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:17 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=8192/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:17 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:17 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=17224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=10240/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=17504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=12288/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=17784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=14336/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=18064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=16384/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=18432/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=18344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=20480/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=18904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=22528/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=19184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=24576/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=19464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=26624/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=28672/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=19744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=30720/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=20304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=32768/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=20584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=34816/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=20864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=36864/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=38912/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=21144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=40960/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=21704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=43008/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=21984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=45056/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=47104/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=22264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=49152/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=22824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:18 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=51200/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=23104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=53248/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=55296/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=23384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=57344/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=23944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=59392/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=24224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=61440/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=24504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=63488/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=24784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=65536/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=67584/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=69632/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=71680/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:19 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=73728/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=75776/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=26184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=77824/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=26744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=79872/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=27024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=81920/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=27304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=83968/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=27584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=86016/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=27864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=88064/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=28144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=90112/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=28424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=92160/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=28704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:19 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=94208/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:19 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=96256/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=28984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=98304/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=29544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=100352/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=29824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:20 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=102400/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=104448/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=30104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=106496/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=30664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:20 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=108544/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=110592/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=30944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=112640/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=31504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=114688/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=31784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=116736/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=32064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:20 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=118784/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:20 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:20 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=120832/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=32344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=122880/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=32904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=124928/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=33184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=126976/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=33464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=129024/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=33744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:20 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=131072/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=133120/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=34024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=135168/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=34584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=137216/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=34864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=139264/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=35144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:20 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=141312/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=35424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=143360/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=35704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=145408/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=35984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=147456/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=36264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=149504/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=36544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=151552/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=153600/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=36824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=155648/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=37384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=157696/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=37664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=159744/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=37944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=161792/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=163840/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=38224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=165888/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=38784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:21 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=167936/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=39064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=169984/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=39344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=172032/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=39624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=174080/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=176128/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=39904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=178176/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=40464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:21 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=180224/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=40744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=182272/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=184320/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=41024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:21 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:21 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=186368/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=41584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=188416/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=41864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=190464/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=42144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=192512/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=42424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=194560/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=42704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=196608/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=42984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=198656/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=43264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=200704/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=43544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=202752/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=43824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=204800/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=44104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=206848/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=208896/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=44384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=210944/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=44944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false]
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceGe_user - user_main - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=212992/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=45224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:22 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:22 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:22 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=215040/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=45504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=217088/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=219136/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=45784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=221184/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=46344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=223232/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=225280/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=46624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:22 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:22 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:22 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:22 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=227328/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=47184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:22 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:22 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:22 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:22 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:22 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=229376/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=47464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=231424/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=47744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=233472/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=48024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=235520/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=237568/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=48304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=239616/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=48864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:23 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:23 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=241664/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=49144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=243712/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=49424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=245760/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=247808/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=49704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=249856/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=50264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=251904/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=50544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=253952/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=256000/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=50824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=258048/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=51384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=260096/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=51664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=262144/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=51944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=264192/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=266240/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=52224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=268288/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=52784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:23 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=270336/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=272384/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:23 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:24 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=274432/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=276480/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=278528/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=54184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=280576/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=282624/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=54464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=284672/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=55024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:24 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=286720/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=55304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=288768/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=55584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=290816/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=55864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=292864/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=56144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=294912/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=56424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=296960/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=56704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=299008/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=301056/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=56984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=303104/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=57544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=305152/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=57824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=307200/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=58104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:24 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:24 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=309248/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=58384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=311296/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=313344/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=58664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:24 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=315392/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=59224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:24 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=317440/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=59504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=319488/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=59784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=321536/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=60064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.sceAudio - SceIofileAsync - free buffer 11
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceAudio - SceIofileAsync - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - SceIofileAsync - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - SceIofileAsync - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=323584/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=60344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=325632/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=60624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=327680/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=60904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=329728/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=61184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=331776/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=333824/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=61464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=335872/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=337920/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=339968/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:25 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:25 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=342016/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=344064/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=63144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:25 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=346112/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=63424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=348160/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=63704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=350208/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=63984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=352256/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=64264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=354304/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=64544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=356352/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=358400/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=64824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:25 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:25 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=360448/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=65384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:25 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:25 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=362496/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=65664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=364544/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=65944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=366592/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:26 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=368640/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=66224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=370688/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=66784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=372736/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=374784/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=67064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:26 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:26 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=376832/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=67624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=378880/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=67904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=380928/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=68184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=382976/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=68464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=385024/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=387072/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=68744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=389120/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=69304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=391168/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=69584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=393216/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=69864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=395264/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=70144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=397312/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=70424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=399360/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=70704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=401408/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=70984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=403456/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=71264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:26 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:26 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:26 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=405504/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=71544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=407552/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=409600/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=71824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=411648/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=72384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:27 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:27 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=413696/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=72664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=415744/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=72944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=417792/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=73224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=419840/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=73504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=421888/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=73784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=423936/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=425984/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=74064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=428032/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=74624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=430080/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=74904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=432128/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=75184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=434176/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=436224/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=75464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=438272/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=76024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=440320/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=76304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=442368/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=444416/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=76584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=446464/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=77144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:27 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=448512/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=77424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:27 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=450560/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=77704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=452608/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=77984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:28 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:28 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=454656/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=78264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=456704/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=78544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=458752/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=78824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=460800/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=79104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=462848/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=79384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=464896/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=79664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=466944/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=79944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=468992/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=80224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=471040/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=80504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=473088/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=80784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=475136/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=81064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:28 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=477184/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:28 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:28 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=479232/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=81344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=481280/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=81904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=483328/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=82184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=485376/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=82464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=487424/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=82744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:28 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=489472/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=491520/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=83024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=493568/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=83584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=495616/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=83864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=497664/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=84144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:29 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=499712/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=501760/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=84424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=503808/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=84984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=505856/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=85264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:29 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=507904/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=509952/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=85544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=512000/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=86104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:29 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=514048/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=86384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=516096/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=86664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:29 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=518144/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=520192/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=86944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=522240/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=87504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=524288/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=87784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=526336/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=88064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=528384/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=88344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=530432/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=88624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=532480/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=88904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=534528/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=89184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:29 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:29 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:29 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:29 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=536576/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:29 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:29 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:29 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=89464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:29 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:29 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:29 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:29 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:29 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:29 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:29 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=538624/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=89744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:30 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=540672/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=542720/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=90024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=544768/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=90584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=546816/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=90864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=548864/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=91144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=550912/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=552960/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=91424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=555008/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=91984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=557056/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=92264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:30 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=559104/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=561152/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=92544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=563200/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=93104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=565248/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=93384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=567296/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=93664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=569344/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=93944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=571392/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=94224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:30 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=573440/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=575488/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=94504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=577536/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=95064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:30 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:30 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=579584/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=95344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:30 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:30 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:30 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=581632/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:30 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:30 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:30 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=583680/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=95624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:31 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:31 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=585728/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=96184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=587776/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=96464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=589824/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=96744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=591872/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=97024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:31 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=593920/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=595968/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=97304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=598016/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=97864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=600064/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=98144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=602112/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=98424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=604160/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=98704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=606208/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=98984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=608256/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=610304/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=99264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=612352/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=99824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:31 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=614400/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=100104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=616448/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=100384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:31 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=618496/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=620544/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=100664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=622592/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=101224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:31 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:31 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:31 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:31 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=624640/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=101504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:31 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:31 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:31 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=626688/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:31 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:31 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=628736/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=101784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=630784/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=102344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=632832/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=102624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=634880/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=102904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:32 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=636928/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:32 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:32 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=638976/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=103184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=641024/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=103744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=643072/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=104024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=645120/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=104304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=647168/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=104584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:32 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=649216/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=651264/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=104864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=653312/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=105424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=655360/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=105704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:32 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=657408/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=659456/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=105984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=661504/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=106544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:32 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=663552/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=106824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:32 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=665600/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=667648/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=107104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:32 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:32 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=669696/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:32 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=107664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:32 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:32 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:32 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:32 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:32 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:32 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=671744/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=107944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=673792/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=108224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=675840/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=108504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=677888/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=108784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=679936/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=109064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=681984/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=109344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:33 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=684032/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=686080/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=109624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=688128/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=110184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:33 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:33 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=690176/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=110464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=692224/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=110744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=694272/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=111024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=696320/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=111304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=698368/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=111584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:33 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=700416/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=702464/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=111864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=704512/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=112424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=706560/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=112704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:33 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=708608/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=112984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=710656/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=113264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:33 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:33 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:33 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:33 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=712704/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:33 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=113544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:33 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:33 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:33 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:33 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:33 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:33 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:33 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=714752/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=113824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=716800/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=114104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:34 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=718848/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=720896/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=114384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=722944/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=114944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:34 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=724992/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=727040/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=115224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:34 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:34 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=729088/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=115784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=731136/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=733184/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=735232/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=737280/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=739328/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=117184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=741376/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=117464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=743424/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=117744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=745472/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=118024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:34 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=747520/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=749568/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=118304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=751616/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=118864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:34 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:34 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=753664/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=119144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:34 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:34 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:34 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=755712/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=119424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:34 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:34 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:34 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=757760/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:34 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:34 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:34 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:34 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:34 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:34 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=759808/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=119704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=761856/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=120264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:35 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:35 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=763904/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=120544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=765952/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=120824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:35 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:35 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=768000/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=121104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=770048/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=121384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:35 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:35 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=772096/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=121664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:35 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=774144/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=776192/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=121944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:35 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=778240/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=122504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:35 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:35 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=780288/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=122784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:35 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=782336/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=784384/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=123064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=786432/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=123624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=788480/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=123904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:35 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:35 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=790528/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=124184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:35 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=792576/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:35 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:35 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:35 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:35 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=794624/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=124464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=796672/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=125024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=798720/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=125304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:35 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:35 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:35 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=800768/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:35 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=125584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:35 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:35 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:35 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:35 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:35 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:35 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:35 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=802816/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=125864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:36 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=804864/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=806912/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=126144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=808960/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=126704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=811008/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=126984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=813056/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=127264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=815104/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=127544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=817152/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=127824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:36 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=819200/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=821248/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=128104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:36 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:36 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=823296/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=128664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=825344/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=128944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=827392/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=129224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:36 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:36 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:36 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=829440/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=129504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:36 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=831488/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=833536/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=129784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=835584/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=130344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=837632/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=130624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=839680/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=130904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=841728/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=131184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:36 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=843776/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:36 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:36 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=845824/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:36 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=131464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:36 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:36 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:36 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:36 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:36 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=847872/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=132024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:37 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=849920/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=132304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=851968/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=132584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:37 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=854016/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=132864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:37 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=856064/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:37 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=858112/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=133144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=860160/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=133704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=862208/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=133984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=864256/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=134264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=866304/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=134544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:37 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=868352/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=870400/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=134824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:37 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=872448/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=135384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=874496/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=135664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=876544/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=135944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=878592/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=880640/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=136224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=882688/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=136784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=884736/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=137064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=886784/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=137344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:37 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:37 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:37 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:37 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:37 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:37 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=888832/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=137624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:37 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:37 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:37 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=890880/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:37 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:37 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:37 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:37 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=892928/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=137904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=894976/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=138464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=897024/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=138744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=899072/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:38 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=901120/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=903168/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=905216/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:38 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=907264/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=909312/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=140144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=911360/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=140704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=913408/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=140984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=915456/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=141264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:38 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=917504/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=919552/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=141544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:38 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=921600/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=923648/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=925696/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=927744/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:38 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=929792/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:38 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:38 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=931840/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=143224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:38 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:38 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:38 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:38 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:38 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:38 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:38 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:38 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:38 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:38 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=933888/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:38 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=143784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:39 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=935936/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:39 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:39 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=937984/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=144064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=940032/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=144624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=942080/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=144904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=944128/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=145184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=946176/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=145464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=948224/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=145744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:39 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=950272/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=146024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=952320/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=146304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=954368/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=146584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:39 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=956416/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=146864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=958464/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=147144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=960512/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=147424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=962560/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=147704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:39 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=964608/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=966656/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=147984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=968704/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=148544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=970752/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=148824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=972800/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=974848/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:39 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:39 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=976896/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:39 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:39 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:39 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:39 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:39 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:39 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:39 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:39 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:39 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:39 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=978944/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=980992/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=150224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:40 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=983040/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=985088/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=150504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:40 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=987136/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=989184/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=991232/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=993280/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:40 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=995328/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=997376/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=152184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=999424/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=152744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:40 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1001472/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1003520/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=153024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1005568/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=153584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1007616/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=153864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1009664/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=154144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:40 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1011712/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1013760/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=154424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1015808/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=154984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1017856/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=155264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:40 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1019904/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=155544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:40 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:40 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:40 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1021952/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:40 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=155824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:40 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:40 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:40 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:40 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:40 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:40 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:40 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:40 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:40 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:40 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1024000/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=156104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:41 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:41 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1026048/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=156384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1028096/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=156664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1030144/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=156944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1032192/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=157224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1034240/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=157504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:41 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1036288/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:41 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:41 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1038336/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=157784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1040384/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=158344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1042432/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=158624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1044480/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=158904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1046528/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=159184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1048576/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=159464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1050624/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=159744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:41 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1052672/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1054720/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=160024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1056768/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=160584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:41 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1058816/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1060864/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=160864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:41 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:41 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1062912/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=161424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:41 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:41 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:41 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1064960/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:41 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:41 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:41 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:41 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:41 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1067008/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=161704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1069056/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=162264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1071104/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=162544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1073152/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=162824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:42 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1075200/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1077248/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=163104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1079296/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=163664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1081344/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=163944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:42 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1083392/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1085440/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=164224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1087488/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=164784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1089536/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=165064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1091584/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1093632/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=165344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1095680/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=165904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1097728/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=166184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1099776/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=166464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1101824/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=166744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1103872/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=167024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1105920/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=167304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1107968/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:42 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=167584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:42 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:42 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:42 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:42 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:42 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:42 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:42 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:42 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:42 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1110016/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=167864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1112064/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=168144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1114112/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=168424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:43 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1116160/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1118208/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=168704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1120256/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=169264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1122304/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=169544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1124352/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=169824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1126400/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=170104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1128448/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=170384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1130496/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1132544/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=170664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:43 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1134592/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1136640/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=171224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1138688/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=171784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:43 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1140736/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.sceAudio - idle1 - free buffer 12
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1142784/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=172064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1144832/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=172624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1146880/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=172904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:43 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1148928/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=173184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:43 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1150976/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1153024/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:43 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=173464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:43 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:43 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:43 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:43 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:43 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:43 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:43 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:43 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:43 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1155072/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=174024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1157120/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=174304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1159168/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=174584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1161216/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=174864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1163264/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=175144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1165312/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=175424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1167360/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=175704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:44 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1169408/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1171456/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=175984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1173504/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=176544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1175552/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=176824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1177600/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=177104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:44 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1179648/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1181696/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=177384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1183744/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=177944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1185792/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=178224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1187840/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=178504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1189888/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=178784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:44 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1191936/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:44 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:44 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1193984/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=179064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:44 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1196032/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:44 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:44 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:44 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:44 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:44 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1198080/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:44 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=179624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:44 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:44 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:44 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:44 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:44 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:44 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:44 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:44 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1200128/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=180184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1202176/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=180464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1204224/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=180744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:45 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1206272/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1208320/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=181024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1210368/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=181584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1212416/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=181864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:45 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1214464/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1216512/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=182144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1218560/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=182704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1220608/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=182984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1222656/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=183264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1224704/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=183544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:45 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1226752/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1228800/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=183824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:45 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1230848/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=184384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1232896/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=184664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1234944/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=184944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:45 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1236992/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1239040/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=185224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:45 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:45 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1241088/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:45 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:45 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=185784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:45 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:45 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:45 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:45 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:45 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:45 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:45 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1243136/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=186064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1245184/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=186344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1247232/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=186624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1249280/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=186904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1251328/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=187184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1253376/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=187464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1255424/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1257472/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=187744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1259520/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=188304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1261568/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=188584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1263616/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=188864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:46 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1265664/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.sceAudio - idle0 - free buffer 11
20:43:46 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1267712/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=189144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1269760/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=189704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1271808/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=189984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1273856/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=190264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1275904/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=190544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1277952/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=190824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1280000/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1282048/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=191104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1284096/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:46 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=191664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:46 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:46 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:46 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:46 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1286144/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:46 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=191944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:46 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:46 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:46 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:46 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:46 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:46 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1288192/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=192224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1290240/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=192504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1292288/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=192784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1294336/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=193064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:47 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1296384/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1298432/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=193344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1300480/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=193904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1302528/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=194184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1304576/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=194464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1306624/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=194744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:47 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1308672/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1310720/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=195024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1312768/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=195584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1314816/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=195864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:47 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1316864/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1318912/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=196144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1320960/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=196704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:47 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1323008/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1325056/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=196984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1327104/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=197544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:47 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:47 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:47 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1329152/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:47 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=197824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:47 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:47 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:47 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:47 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:47 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:47 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:48 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1331200/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=198104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1333248/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=198384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:48 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1335296/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:48 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1337344/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=198664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1339392/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=199224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1341440/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=199504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1343488/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1345536/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=199784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1347584/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=200344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1349632/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=200624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1351680/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=200904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1353728/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=201184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1355776/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=201464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1357824/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=201744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1359872/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=202024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1361920/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=202304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:48 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1363968/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1366016/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=202584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.sceAudio - idle0 - free buffer 12
20:43:48 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1368064/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=203144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1370112/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=203424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1372160/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=203704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:48 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:48 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:48 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:48 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:48 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:48 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1374208/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:48 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=203984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:48 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:48 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:48 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:48 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1376256/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=204264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1378304/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=204544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1380352/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1382400/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=204824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1384448/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=205384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1386496/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=205664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1388544/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=205944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1390592/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=206224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceAudio - idle1 - free buffer 11
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:49 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1392640/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=206504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1394688/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 11
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1396736/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=206784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:49 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:49 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1398784/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=207344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1400832/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:49 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:43:49 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:49 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:49 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=0, vagAddr=0x0923D640, size=0x0000A570, loopmode=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=0, pitch=0x1000
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=0, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=0, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=0: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1402880/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=207624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=11, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1404928/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1406976/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=208184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 11
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1409024/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1411072/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:49 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:49 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=208744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:49 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:49 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1413120/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:49 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:49 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=209304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4076, rightVol=4076, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1415168/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4076, rightVol=4076, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:49 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1417216/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:49 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=209584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:49 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:49 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=4076, rightVol=4076, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:49 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:49 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:49 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:49 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:49 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:49 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:49 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:49 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:49 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1419264/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=210144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4025, rightVol=4025, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1421312/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=4025, rightVol=4025, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:50 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:50 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:50 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:50 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1423360/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:50 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=210424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=4025, rightVol=4025, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1425408/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=542, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=210984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4025, rightVol=4025, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1427456/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4025, rightVol=4025, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1429504/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=211264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=4025, rightVol=4025, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1431552/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:50 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=211824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3973, rightVol=3973, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1433600/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3973, rightVol=3973, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1435648/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=212104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3973, rightVol=3973, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1437696/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3973, rightVol=3973, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1439744/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=212664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3973, rightVol=3973, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1441792/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3973, rightVol=3973, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1443840/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=213224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3921, rightVol=3921, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1445888/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 12
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3921, rightVol=3921, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:50 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1447936/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=213784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3870, rightVol=3870, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1449984/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=214344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3870, rightVol=3870, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:50 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:50 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:50 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:50 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:50 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1452032/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=214624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3870, rightVol=3870, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1454080/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3870, rightVol=3870, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:50 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:50 DEBUG hle.sceAudio - user_main - free buffer 12
20:43:50 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:50 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=12, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1456128/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=512, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=512, readOffset=214904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=512, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x200) async=true
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3767, rightVol=3767, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1458176/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=512, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:50 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:50 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3767, rightVol=3767, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:50 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:50 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:50 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:50 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x200
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x200
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=328, inputBufferWritableBytes=512, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1460224/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=608, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3767, rightVol=3767, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:50 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:50 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1462272/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=888, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:50 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:50 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3767, rightVol=3767, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:50 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:50 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:50 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:50 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:50 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:50 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=559, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1464320/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=1168, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3715, rightVol=3715, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1466368/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=1448, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3715, rightVol=3715, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1468416/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=1728, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3715, rightVol=3715, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1470464/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=2008, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3663, rightVol=3663, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1472512/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=2288, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3663, rightVol=3663, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1474560/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=2568, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3612, rightVol=3612, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1476608/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=2848, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3612, rightVol=3612, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1478656/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=3128, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3560, rightVol=3560, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1480704/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=3408, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3560, rightVol=3560, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1482752/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=3688, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3560, rightVol=3560, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1484800/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=3968, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3560, rightVol=3560, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1486848/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=4248, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3509, rightVol=3509, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1488896/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=4528, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3457, rightVol=3457, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1490944/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=4808, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3457, rightVol=3457, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1492992/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=5088, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3405, rightVol=3405, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1495040/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=5368, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3405, rightVol=3405, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1497088/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=5648, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3354, rightVol=3354, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1499136/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=5928, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=565, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3354, rightVol=3354, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1501184/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=6208, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3302, rightVol=3302, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=541, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1503232/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=6488, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3302, rightVol=3302, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:51 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:51 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1505280/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=6768, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:51 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3302, rightVol=3302, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:51 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1507328/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=7048, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3250, rightVol=3250, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1509376/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=7328, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3250, rightVol=3250, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1511424/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=7608, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3199, rightVol=3199, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1513472/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=7888, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3199, rightVol=3199, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1515520/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8168, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3147, rightVol=3147, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1517568/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8448, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3147, rightVol=3147, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1519616/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8728, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3147, rightVol=3147, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1521664/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=9008, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3147, rightVol=3147, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1523712/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=9288, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3096, rightVol=3096, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1525760/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=9568, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3096, rightVol=3096, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1527808/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=9848, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3044, rightVol=3044, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1529856/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=10128, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2992, rightVol=2992, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1531904/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=10408, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2941, rightVol=2941, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1533952/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=10688, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2941, rightVol=2941, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1536000/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=10968, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2941, rightVol=2941, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1538048/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=11248, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2889, rightVol=2889, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1540096/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=11528, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2838, rightVol=2838, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1542144/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=11808, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2838, rightVol=2838, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:52 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1544192/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=12088, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2786, rightVol=2786, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1546240/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=12368, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2786, rightVol=2786, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1548288/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=12648, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2786, rightVol=2786, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:52 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=565, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:52 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1550336/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=12928, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:52 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2786, rightVol=2786, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1552384/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=13208, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2734, rightVol=2734, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:53 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1554432/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=13488, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2734, rightVol=2734, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:53 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1556480/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=13768, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2734, rightVol=2734, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1558528/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=14048, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2683, rightVol=2683, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1560576/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=14328, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2683, rightVol=2683, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:53 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1562624/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=14608, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2631, rightVol=2631, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:53 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1564672/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=14888, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2631, rightVol=2631, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:53 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:53 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1566720/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=15168, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2580, rightVol=2580, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=1568768/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=15448, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2580, rightVol=2580, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:53 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:53 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=1, remainFrames=-1, currentSample=1570816/1570816, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=15728, inputBufferWritableBytes=0, inputBufferNeededBytes=0]
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:53 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2528, rightVol=2528, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:53 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoWaitAsync redirecting to hleIoWaitAsync
20:43:53 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe28) wait=true callbacks=false
20:43:53 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - PSP_ERROR_NO_ASYNC_OP
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracReleaseAtracID atracID=0x0
20:43:53 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoClose redirecting to hleIoClose
20:43:53 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoClose - id 3
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2a name:'SceIofileAsync'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=1000, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2a name:'SceIofileAsync'
20:43:53 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread non-existing uid=29
20:43:53 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelExitDeleteThread SceUID=2a name='SceIofileAsync' return:0x00000000
20:43:53 DEBUG hle.ThreadManForUser - SceIofileAsync - sceKernelExitDeleteThread SceUID=2a name:'SceIofileAsync' exitStatus:0x0
20:43:53 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - really deleting thread:'SceIofileAsync'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - thread:'SceIofileAsync' freeing stack 0x09FE7800
20:43:53 DEBUG hle.SysMemUserForUser - StreamingMan - free SysMemInfo[addr=0x09FE7800-0x09FE8000, uid=2b, partition=2, name='ThreadMan-Stack-0x2a-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
20:43:53 DEBUG hle.Kernel_Library - StreamingMan - sceKernelCpuSuspendIntr interruptsEnabled=true
20:43:53 DEBUG hle.SysMemUserForUser - StreamingMan - sceKernelAllocPartitionMemory partitionid=0x2, name=UserSbrk, type=0x0, size=0x200000, addr=0x0
20:43:53 DEBUG hle.SysMemUserForUser - StreamingMan - malloc partition=2, name='UserSbrk', type=PSP_SMEM_Low, size=0x200000, addr=0x00000000: returns 0x09858500
20:43:53 DEBUG hle.SysMemUserForUser - StreamingMan - sceKernelGetBlockHeadAddr uid=0x2C
20:43:53 DEBUG hle.Kernel_Library - StreamingMan - sceKernelCpuResumeIntr flag=1
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.StdioForUser - StreamingMan - sceKernelStdout
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53  INFO   stdout - StreamingMan - ATRAC3 ????I??
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98 timeout=0x0 callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag - 'mStreamingDrvManReqEvent' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=543, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=558, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFE
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=590, callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:43:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:54 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:54 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:54 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:54 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:54 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:54 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x1a bitsToSet=0x1
20:43:55 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoOpen redirecting to hleIoOpen
20:43:55  INFO hle.IoFileMgrForUser - StreamingMan - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/SOUND/menu.at3 flags = 1 permissions = 00
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - PSP_O_RDONLY
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/DATA/SOUND/menu.at3
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoOpen assigned id = 0x3
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=5000, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelWaitEventFlagCB redirecting to hleKernelWaitEventFlag(callbacks=true)
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag uid=0x1b bits=0x2 wait=0x20 outBits=0x9fbf98c timeout=0x0 callbacks=true
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag - 'mStreamingDrvManResEvent' fast check failed
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x2000) async=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=4000, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracSetHalfwayBufferAndGetID halfBuffer=0x093E6DD8, readSize=0x00002000, halfBufferSize=0x00004000
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - WAVE format: magic=0x20746D66('fmt '), chunkSize=52, compressionCode=0xFFFE, channels=2, outputChannels=2, sampleRate=44100, bitrate=6029, chunkAlign=280, hiBytesPerSample=0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - Additional chunk data: 22 00 00 08 03 00 00 00 BF AA 23 E9 58 CB 71 44 A1 19 FF FA 01 E4 CE 62 01 00 28 22 00 00 00 00 00 00 00 00
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - FACT Chunk: endSample=1587199, sampleOffset=3729
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - Loop #0: LoopInfo[cuePointID 0, type 0, startSample 0, endSample 1587198, fraction 0, playCount 0]
20:43:55  INFO hle.sceAtrac3plus - StreamingMan - hleAtracSetData atracID=0, buffer=0x093E6DD8, readSize=0x2000, bufferSize=0x4000, fileSize=0x3527C
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55  INFO      hle - StreamingMan - AT3+ data decoded by the external decoder.
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracSetLoopNum atracID=0x0, loopNbr=-1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetSecondBufferInfo atracID=0x0, outPosition=0x09FFBE4C, outBytes=0x09FFBE48
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetRemainFrame atracID=0x0, remainFramesAddr=0x09FFBE44
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetRemainFrame returning 29, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8192, inputBufferWritableBytes=8192, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSetEventFlag uid=0x1b bitsToSet=0x4
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSetEventFlag uid=0x1b bitsToSet=0x2
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - onEventFlagModified waking thread 0xb name:'user_main'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=28, currentSample=2048/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8472, inputBufferWritableBytes=8472, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=8472, readOffset=8192, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8472, inputBufferWritableBytes=8472, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoLseek - id 3 offset 8192 (hex=0x2000) whence PSP_SEEK_SET
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoLseek returning 8192
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=1000, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x2118) async=true
20:43:55 DEBUG hle.SysMemUserForUser - StreamingMan - malloc partition=2, name='ThreadMan-Stack-0x2e-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FE7800
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelCreateThread SceUID=0x2E, name='SceIofileAsync', PC=0x08000040, attr=0x80000000, priority=0x22, stackSize=0x800
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - Starting Async IO thread SceIofileAsync(uid=0x2E, Status=PSP_THREAD_STOPPED, Wait=None, doCallbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelStartThread SceUID=0x2E, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08A9D220
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=27, currentSample=4096/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=8752, inputBufferWritableBytes=8752, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x2118
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x2118
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=8752, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=6144/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=16664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:55 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:55 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:55 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=8192/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:43:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=17224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:55 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=1, vagAddr=0x092512D0, size=0x00001470, loopmode=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=1, pitch=0x1000
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=1, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=1, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=1: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=439, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=10240/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=17504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=12288/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=14336/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=554, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=17784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=16384/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=528, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=18432/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=18344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=20480/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:55 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=22528/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:55 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=18904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:55 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:55 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=24576/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:55 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:55 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:55 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:55 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:55 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:55 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=26624/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=19464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=28672/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:56 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=30720/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=20024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:56 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=32768/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFD
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=591, callbacks=false
20:43:56 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:56 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:56 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:43:56 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=34816/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=20584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=36864/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=21144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:56 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=38912/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceAudio - idle0 - free buffer 14
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=40960/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=21424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=43008/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=21984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=45056/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=22264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=47104/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=22544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:56 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=49152/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceAudio - idle0 - free buffer 13
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:56 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=51200/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=22824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=53248/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=23384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=55296/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=23664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=57344/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=23944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=59392/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=61440/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=24224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=63488/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=24784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=65536/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=67584/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=69632/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:56 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:56 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:56 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:56 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=71680/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:56 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=25904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:43:56 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:56 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:56 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:56 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:56 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:56 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:56 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:56 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:56 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:43:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=73728/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=26184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:57 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=75776/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=77824/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=26464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=79872/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=27024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=81920/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=27304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:57 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=83968/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=86016/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=27584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceAudio - idle0 - free buffer 13
20:43:57 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:57 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=88064/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=28144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=90112/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=28424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:57 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=92160/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=94208/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=28704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=96256/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=29264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=98304/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=29544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:43:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=2, vagAddr=0x09247BB0, size=0x00005690, loopmode=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=2, pitch=0x1000
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=2, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=2, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=2: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=451, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=100352/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=29824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=102400/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:43:57 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=30104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:57 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=104448/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:57 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=3, vagAddr=0x092512D0, size=0x00001470, loopmode=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=3, pitch=0x1000
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=3, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=3, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=3: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=314, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=216, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=259, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=259, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=106496/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=264, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=30384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=289, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:57 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=108544/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=264, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=275, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=280, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=451, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=514, callbacks=false
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:57 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=110592/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=30944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:57 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=112640/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:57 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:57 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:57 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=566, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:57 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:57 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:43:57 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:57 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:57 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=114688/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:43:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:57 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=31504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:43:57 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:57 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:57 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:57 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:57 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:57 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=116736/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=118784/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=32064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=120832/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:58 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=567, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=122880/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=32624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=124928/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFF3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=126976/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=33184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=129024/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:58 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=131072/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=33744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=133120/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:58 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=135168/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=34304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:58 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=137216/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=34864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=139264/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:58 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:58 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:58 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=141312/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=35144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=143360/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=145408/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=35704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=147456/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:58 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=149504/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:58 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=36264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=151552/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=153600/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=36824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=155648/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=157696/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:43:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=37384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:58 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:58 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:58 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=159744/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:58 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:58 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:58 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:58 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:58 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:58 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=161792/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=37944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=163840/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=165888/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=38504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=167936/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=169984/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=39064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.sceAudio - user_main - free buffer 14
20:43:59 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:59 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=172032/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=39624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:59 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:59 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=174080/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=39904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=176128/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=178176/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=40184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=180224/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.sceAudio - user_main - free buffer 13
20:43:59 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:59 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=182272/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=40744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=184320/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=186368/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=41304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=188416/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=190464/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=41864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=192512/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=194560/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=42424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFB
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=592, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=196608/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=591, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=42984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=198656/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:43:59 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:43:59 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:43:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:43:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:43:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:43:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:43:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:43:59 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:43:59 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:43:59 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:43:59 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=4, vagAddr=0x092512D0, size=0x00001470, loopmode=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=4, pitch=0x1000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=4, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=4, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=4: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=556, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:43:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:43:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=200704/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:43:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:43:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:43:59 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:43:59 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:43:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:43:59 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=43264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:43:59 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:43:59 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:43:59 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:43:59 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:43:59 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:43:59 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:43:59 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:43:59 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:43:59 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=202752/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=204800/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=43824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=206848/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=208896/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=44384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=210944/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=44944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=212992/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=45224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=215040/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=217088/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=45504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=219136/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=221184/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=46064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFEF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=223232/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=592, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=593, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:00 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:00 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:00 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:00 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=225280/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=46624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=227328/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=47184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:00 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=229376/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=47464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=231424/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=233472/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=47744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=235520/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=48304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=237568/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=48584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:00 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=239616/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:00 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:00 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=241664/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=48864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:00 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=243712/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=49424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=245760/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=49704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:00 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:00 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=247808/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:00 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=49984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:00 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:00 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:00 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:00 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:00 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:00 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=249856/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=50264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:01 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=251904/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=253952/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=50544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=256000/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=51104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=258048/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=51384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=260096/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=51664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=262144/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=264192/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=51944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=266240/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=52504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=268288/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=52784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=270336/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:01 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=272384/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=274432/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:01 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=276480/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=53904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:01 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=278528/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=280576/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=54184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=282624/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=54744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:01 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=284672/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=55024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=286720/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:01 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:01 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=288768/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=55304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:01 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=290816/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=55864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:01 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:01 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:01 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:01 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:01 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=292864/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:01 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=56144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:01 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:01 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:01 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:01 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:01 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=294912/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=56424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:02 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=296960/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=299008/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=56704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=301056/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=57264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:02 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=303104/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=57544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=305152/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=57824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=307200/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=58104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:02 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=309248/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=311296/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=58384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=313344/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=58944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=315392/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=59224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=317440/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=59504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:02 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=319488/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=321536/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=59784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=323584/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=60344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=325632/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=60624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:02 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=327680/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=329728/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=60904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=331776/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=61464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=333824/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=61744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:02 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:02 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:02 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=335872/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:02 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:02 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:02 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:02 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:02 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:02 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:02 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:02 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=337920/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=339968/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=342016/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=62864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=344064/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=63144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:03 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=346112/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=348160/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=63424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=350208/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=63984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=352256/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=64264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:03 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=354304/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=356352/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=64544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=358400/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=65104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=360448/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=65384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=362496/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=65664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:03 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=364544/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=366592/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=65944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=368640/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=66504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=370688/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=66784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=372736/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=67064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=374784/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=67344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:03 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=376832/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=378880/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=67624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:03 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:03 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:03 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:03 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:03 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=380928/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:03 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=68184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:03 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:03 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:03 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:03 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:03 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=382976/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=68464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:04 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=385024/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=387072/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=68744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=389120/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=69304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=391168/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=69584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:04 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=393216/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=395264/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=69864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=397312/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=70424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=399360/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=70704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:04 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=401408/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=70984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=403456/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=71264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:04 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=405504/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=407552/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=71544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=409600/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=72104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=411648/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=72384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=413696/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=72664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=415744/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=72944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=417792/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=73224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=419840/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=73504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:04 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=421888/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:04 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:04 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:04 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=423936/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=73784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:04 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:04 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:04 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=425984/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:04 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:04 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:04 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:04 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=428032/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=74344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=430080/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=74904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=432128/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=75184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:05 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=434176/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=436224/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=75464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=438272/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=76024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=440320/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=76304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=442368/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=76584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=444416/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=76864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:05 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=446464/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=448512/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=77144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=450560/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=77704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:05 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=452608/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=454656/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=77984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=456704/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=78544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:05 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=458752/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=460800/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=78824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=462848/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=79384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=464896/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=79664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=466944/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=79944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:05 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:05 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:05 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:05 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:05 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=468992/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:05 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=80224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:05 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:05 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:05 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:05 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:05 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:05 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:05 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=471040/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=80504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=473088/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=80784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:06 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:06 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=475136/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=81064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=477184/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=81344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:06 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=479232/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=81624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:06 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=481280/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=483328/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=81904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=485376/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=82464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=487424/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=82744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=489472/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=83024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=491520/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=83304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=493568/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=83584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=495616/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=83864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:06 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=497664/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=499712/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=84144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=501760/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=84704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=503808/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=84984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=505856/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=85264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=507904/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=85544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:06 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=509952/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=512000/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=85824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:06 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:06 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:06 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:06 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:06 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:06 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:06 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:06 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=514048/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:06 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=86384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=516096/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=86664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=518144/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=86944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:07 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=520192/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=522240/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=87224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=524288/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=87784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:07 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=526336/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=528384/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=88064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=530432/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=88624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=532480/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=88904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=534528/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=89184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=536576/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=89464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=538624/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=89744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=540672/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=90024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=542720/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=90304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=544768/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=90584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=546816/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=90864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:07 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=548864/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=550912/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=91144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=552960/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=91704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=555008/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=91984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:07 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:07 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:07 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:07 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=557056/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:07 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=92264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:07 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:07 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:07 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:07 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:07 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:07 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:07 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=559104/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=92544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:08 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=561152/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=563200/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=92824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:08 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=565248/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=93384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=567296/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=93664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:08 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=569344/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=571392/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=93944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:08 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=573440/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=94504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:08 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:08 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=575488/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=94784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:08 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:08 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=577536/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=95064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=579584/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=95344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:08 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=581632/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=583680/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=95624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=585728/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=96184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=587776/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=96464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=589824/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=591872/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=96744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=593920/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=97304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=595968/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=97584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=598016/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=97864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:08 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=600064/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:08 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:08 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:08 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:08 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:08 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:08 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:08 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:08 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:08 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=602112/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:08 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=98144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:09 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=604160/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=98704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=606208/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=98984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=608256/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=99264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=610304/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=99544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=612352/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=99824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=614400/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:09 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=616448/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=100104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:09 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=618496/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=100664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=620544/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=100944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=622592/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=101224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=624640/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=101504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:09 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:09 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=626688/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=101784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:09 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=628736/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=102064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=630784/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=102344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=632832/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=102624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=634880/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=102904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:09 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=636928/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=638976/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=103184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=641024/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=103744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=643072/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:09 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=104024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:09 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:09 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:09 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:09 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:09 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=645120/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=104304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:09 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:09 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:09 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:09 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:09 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:09 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:09 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=647168/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=649216/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=104584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=651264/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=105144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=653312/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=105424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=655360/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=105704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=657408/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=105984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:10 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=659456/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=661504/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=106264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:10 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=663552/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=106824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=665600/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=107104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=667648/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=107384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:10 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=669696/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=671744/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=107664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=673792/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=108224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=675840/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=108504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=677888/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=108784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=679936/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=109064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=681984/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=109344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=684032/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=109624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=686080/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=109904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:10 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:10 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=688128/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=110184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:10 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:10 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:10 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=690176/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:10 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:10 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:10 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:10 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:10 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:10 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=692224/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=110464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=694272/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=111024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=696320/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=111304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=698368/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=111584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:11 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=700416/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:11 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:11 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=702464/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=111864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=704512/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=112424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=706560/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=112704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:11 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:11 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=708608/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=112984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=710656/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=113264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:11 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:11 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=712704/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=113544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=714752/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=113824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=716800/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=114104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:11 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=718848/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:11 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=720896/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=114384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=722944/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=114944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=724992/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=115224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:11 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=727040/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=729088/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=115504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=731136/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:11 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:11 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=733184/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:11 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:11 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:11 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:11 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:11 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:11 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=735232/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=737280/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=116904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:12 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=739328/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=741376/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=117184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=743424/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=117744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=745472/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=118024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=747520/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=118304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=749568/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=118584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=751616/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=118864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=753664/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=119144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=755712/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=119424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=757760/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=119704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=759808/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=119984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=761856/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=120264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=763904/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=120544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=765952/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=120824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:12 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:12 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=768000/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=121104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=770048/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=121384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=772096/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=121664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:12 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=774144/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:12 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:12 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=776192/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=121944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:12 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:12 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:12 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:12 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:12 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:12 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:12 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:12 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:12 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:12 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:12 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:12 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:12 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:12 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:12 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=778240/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:12 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:12 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:12 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:12 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:12 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=122504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:12 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=780288/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=122784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=782336/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=123064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:13 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=784384/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=786432/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=123344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=788480/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=123904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:13 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=790528/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:13 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:13 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=792576/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=124184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=794624/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=124744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:13 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=796672/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=798720/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=125024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=800768/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=125584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=802816/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=125864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=804864/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=126144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=806912/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=126424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:13 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=808960/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=811008/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=126704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:13 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=813056/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=127264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=815104/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=127544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=817152/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=127824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:13 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=819200/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=128104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:13 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:13 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:13 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=821248/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:13 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:13 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:13 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:13 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:13 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:13 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:13 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:13 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:13 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:13 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:13 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:13 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:13 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:13 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:13 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:13 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=823296/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=128384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=825344/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=128944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=827392/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=129224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=829440/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=831488/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=129504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=833536/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=130064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=835584/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=130344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=837632/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=130624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=839680/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=130904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=841728/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=131184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=843776/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=131464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=845824/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=131744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=847872/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=132024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:14 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:14 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=849920/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=132304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=851968/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=132584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=854016/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=856064/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=132864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=858112/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=133424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=860160/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=133704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:14 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:14 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=862208/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=133984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:14 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:14 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:14 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=864256/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=134264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:14 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:14 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:14 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=866304/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:14 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:14 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:14 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:14 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:14 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:14 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:14 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:14 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:14 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:14 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:14 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:14 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:14 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:14 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:14 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:14 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=868352/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=134544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=870400/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=135104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:15 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=872448/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=874496/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=135384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:15 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:15 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=876544/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=135944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=878592/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=136224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=880640/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=136504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:15 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=882688/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=884736/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=136784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=886784/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=137344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=888832/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=137624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=890880/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=137904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=892928/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=138184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=894976/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=138464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=897024/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=138744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=899072/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=901120/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=903168/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=905216/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=139864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:15 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:15 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=907264/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=140144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:15 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:15 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:15 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:15 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:15 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:15 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:15 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:15 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:15 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=909312/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:15 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:15 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=140424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:15 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:15 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:15 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=911360/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:15 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:15 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:15 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:15 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:15 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:15 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:15 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:15 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:15 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:15 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:15 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:16 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:16 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=913408/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=140704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:16 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=915456/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=141264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:16 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=917504/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=141544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=919552/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=141824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=921600/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=923648/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=925696/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=927744/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=142944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=929792/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=143224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:16 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=931840/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=933888/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=143504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=935936/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=144064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=937984/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=144344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:16 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=940032/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=942080/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=144624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=944128/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=145184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=946176/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=145464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=948224/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=145744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:16 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:16 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=950272/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:16 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=146024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:16 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=952320/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:16 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:16 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:16 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:16 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:16 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:16 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:16 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:16 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=954368/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:16 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:16 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:16 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=146304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:16 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:16 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:16 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:16 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:16 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:16 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=956416/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=146864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=958464/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=147144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:17 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=960512/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=962560/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=147424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=964608/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=147984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=966656/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=148264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=968704/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=148544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=970752/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=148824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=972800/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=974848/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=976896/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=978944/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=149944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=980992/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=150224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=983040/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=150504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=985088/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=150784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=987136/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=989184/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=991232/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:17 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:17 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=993280/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=151904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:17 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=995328/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:17 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:17 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:17 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=997376/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:17 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=152184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:17 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:17 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:17 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:17 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:17 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:17 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:17 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:17 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:17 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:17 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:17 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:17 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:17 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:17 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:17 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:17 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:17 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:17 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=999424/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=152744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1001472/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=153024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1003520/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=153304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1005568/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1007616/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=153584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1009664/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=154144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1011712/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=154424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1013760/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1015808/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=154704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1017856/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=155264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1019904/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=155544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1021952/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=155824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1024000/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1026048/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=156104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1028096/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=156664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:18 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1030144/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=156944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:18 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1032192/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1034240/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=157224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1036288/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=157784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1038336/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=158064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1040384/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=158344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:18 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:18 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:18 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:18 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:18 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:18 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:18 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:18 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1042432/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:18 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:18 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=158624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:18 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:18 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:18 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:18 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:18 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:18 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:18 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:18 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:18 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:18 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:18 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1044480/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=158904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1046528/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=159184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:19 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:19 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1048576/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=159464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1050624/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1052672/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=159744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1054720/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=160304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1056768/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=160584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1058816/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=160864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:19 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1060864/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1062912/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=161144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:19 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:19 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1064960/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=161704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1067008/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=161984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1069056/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=162264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:19 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1071104/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=162544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1073152/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=162824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1075200/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=163104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1077248/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=163384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:19 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1079296/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1081344/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=163664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:19 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1083392/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=164224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:19 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:19 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:19 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:19 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:19 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:19 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:19 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1085440/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:19 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=164504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:19 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:19 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:19 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1087488/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:19 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:19 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:19 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:19 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:19 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:19 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:19 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:19 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:19 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:19 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:19 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1089536/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=164784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1091584/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=165344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1093632/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=165624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1095680/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=165904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1097728/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=166184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:20 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1099776/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1101824/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=166464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1103872/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=167024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1105920/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=167304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:20 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1107968/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1110016/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=167584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1112064/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=168144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=4000, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1114112/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=168424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1116160/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=168704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1118208/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=168984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1120256/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=169264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1122304/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=169544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1124352/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=169824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:20 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1126400/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1128448/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=170104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:20 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:20 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:20 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:20 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:20 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:20 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:20 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:20 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:20 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1130496/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:20 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:20 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:20 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:20 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:20 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=170664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:20 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:20 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:20 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:20 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1132544/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=170944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1134592/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=171224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1136640/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1138688/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=171504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1140736/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=172064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1142784/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=172344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1144832/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=172624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1146880/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1148928/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=172904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1150976/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=173464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1153024/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=173744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=5, vagAddr=0x09247BB0, size=0x00005690, loopmode=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=5, pitch=0x1000
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=5, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=5, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=5: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1155072/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=174024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1157120/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1159168/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=174304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1161216/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1163264/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=174864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1165312/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:21 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:21 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=6, vagAddr=0x092512D0, size=0x00001470, loopmode=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=6, pitch=0x1000
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=6, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=6, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=6: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1167360/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=175424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:21 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:21 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:21 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1169408/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=175984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1171456/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:21 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1173504/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:21 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=176264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:21 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:21 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:21 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:21 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:21 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:21 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:21 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:21 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:21 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:21 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:21 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:21 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:21 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:21 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:21 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:21 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:21 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:21 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1175552/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=176824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:22 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1177600/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:22 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:22 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1179648/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=177104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1181696/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1183744/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=558, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=177664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1185792/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1187840/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=178224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF9F
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1189888/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=178784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1191936/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1193984/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=179064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1196032/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1198080/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=179624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1200128/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1202176/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=180184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=11, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:22 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:22 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1204224/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:22 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=180744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1206272/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 11
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:22 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:22 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1208320/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=181024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1210368/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:22 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:22 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:22 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1212416/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:22 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=181584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:22 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:22 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:22 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:22 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:22 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:22 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:22 DEBUG hle.sceAudio - idle1 - free buffer 14
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:22 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:22 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:22 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1214464/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:22 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=182144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:22 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:22 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:22 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:22 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:22 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1216512/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:22 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:22 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:22 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:22 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:22 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:22 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:22 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:22 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1218560/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=182424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1220608/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1222656/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=182984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1224704/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1226752/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:23 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=183544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1228800/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1230848/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=184104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:23 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1232896/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=184664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1234944/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1236992/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=184944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1239040/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=560
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=54, currentSample=1241088/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=1120, inputBufferWritableBytes=1120, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:23 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=1120, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1243136/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=840, readOffset=185504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x348) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=54, currentSample=1245184/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=1120, inputBufferWritableBytes=1120, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=584, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:23 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x348
20:44:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x348
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=1120, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1247232/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=186344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1249280/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1251328/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=566, callbacks=false
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=186904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1253376/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=187464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=584, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:23 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFDF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1255424/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=589, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=591, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:23 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1257472/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=187744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:23 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:23 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:23 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:23 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:23 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:23 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:23 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1259520/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:23 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:23 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=188304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:23 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:23 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:23 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:23 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:23 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=7, vagAddr=0x092512D0, size=0x00001470, loopmode=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=7, pitch=0x1000
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=7, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=7, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=7: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:23 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:23 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:23 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1261568/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:23 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:23 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:23 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=188584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:23 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:23 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:23 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:23 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:23 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1263616/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1265664/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=188864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1267712/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1269760/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=189424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1271808/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=189984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1273856/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1275904/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=190264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1277952/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1280000/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=190824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1282048/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1284096/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFF7F
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=191384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=592, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=593, callbacks=false
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1286144/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=191944, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:24 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1288192/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=192224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1290240/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=192504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1292288/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:24 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:24 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1294336/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=192784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.sceGe_user - SceIofileAsync - really waking thread b(user_main)
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:24 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:24 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1296384/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=193344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1298432/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:24 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:24 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1300480/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=193624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1302528/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:24 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:24 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:24 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:24 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:24 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:24 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:24 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=8, vagAddr=0x09247BB0, size=0x00005690, loopmode=1
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=8, pitch=0x1000
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=8, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=8, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=8: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:24 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:24 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1304576/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:24 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:24 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=194184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:24 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:24 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:24 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:24 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:24 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:24 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:24 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:24 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:24 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:24 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:24 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:24 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1306624/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1308672/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=194744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:25 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1310720/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=195304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:25 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4065, rightVol=4065, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1312768/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4065, rightVol=4065, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1314816/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=195584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4065, rightVol=4065, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1316864/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=4065, rightVol=4065, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1318912/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=196144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4002, rightVol=4002, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1320960/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4002, rightVol=4002, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1323008/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=196704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=4002, rightVol=4002, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1325056/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=4002, rightVol=4002, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:25 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1327104/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=197264, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3939, rightVol=3939, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:25 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:25 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:25 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1329152/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=197824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:25 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3876, rightVol=3876, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1331200/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3876, rightVol=3876, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1333248/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=198104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:25 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3813, rightVol=3813, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1335296/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3813, rightVol=3813, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:25 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1337344/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=198664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3750, rightVol=3750, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1339392/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3750, rightVol=3750, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:25 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:25 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1341440/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=199224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3687, rightVol=3687, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1343488/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:25 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3687, rightVol=3687, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:25 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:25 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:25 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1345536/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:25 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:25 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=199784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3624, rightVol=3624, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1347584/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:25 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3624, rightVol=3624, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1349632/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:25 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:25 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:25 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=200344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:25 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:25 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3624, rightVol=3624, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:25 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:25 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:25 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:25 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:25 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1351680/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3624, rightVol=3624, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:26 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1353728/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=200904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:26 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3561, rightVol=3561, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1355776/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3561, rightVol=3561, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1357824/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:26 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=201464, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3561, rightVol=3561, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1359872/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3561, rightVol=3561, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1361920/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:26 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=202024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3498, rightVol=3498, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1363968/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3498, rightVol=3498, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:26 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:26 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:26 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:26 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:26 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1366016/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=202584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3372, rightVol=3372, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1368064/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3372, rightVol=3372, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=563, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:26 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1370112/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=203144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3372, rightVol=3372, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:26 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:26 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:26 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:26 DEBUG hle.sceAudio - idle1 - free buffer 13
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:26 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:26 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1372160/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=203704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:26 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3309, rightVol=3309, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1374208/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3309, rightVol=3309, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1376256/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=203984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3309, rightVol=3309, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1378304/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3309, rightVol=3309, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 13
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1380352/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=204544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:26 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:26 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3246, rightVol=3246, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1382400/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3246, rightVol=3246, channel=SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1384448/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=205104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3246, rightVol=3246, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1386496/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3246, rightVol=3246, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1388544/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=205664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3246, rightVol=3246, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=55, currentSample=1390592/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=840, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3246, rightVol=3246, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:26 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=840, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1392640/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:26 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:26 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=206224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:26 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:26 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3246, rightVol=3246, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:26 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:26 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:26 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:26 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:26 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:26 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:26 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:26 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:26 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:26 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:26 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1394688/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=206784, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:27 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3183, rightVol=3183, channel=SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1396736/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3183, rightVol=3183, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1398784/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=207064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3183, rightVol=3183, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 14
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1400832/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=207624, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=3057, rightVol=3057, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:27 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=586, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFEFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1402880/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=592, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=207904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=594, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=3057, rightVol=3057, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:27 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:27 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:27 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1404928/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2994, rightVol=2994, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1406976/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=208184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2931, rightVol=2931, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1409024/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=208744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2805, rightVol=2805, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1411072/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=209024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2679, rightVol=2679, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1413120/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2679, rightVol=2679, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1415168/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=209304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2616, rightVol=2616, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1417216/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=209864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2490, rightVol=2490, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1419264/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=210144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2427, rightVol=2427, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1421312/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=210424, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2301, rightVol=2301, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1423360/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=210704, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=2175, rightVol=2175, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1425408/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2175, rightVol=2175, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1427456/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=210984, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=2049, rightVol=2049, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1429504/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=211544, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1986, rightVol=1986, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1431552/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=211824, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1923, rightVol=1923, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1433600/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=212104, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1797, rightVol=1797, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:27 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:27 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:27 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:27 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1435648/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=212384, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=1672, rightVol=1672, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:27 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:27 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:27 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1437696/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:27 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:27 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:27 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1672, rightVol=1672, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:27 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:27 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:27 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:27 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:27 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:27 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:27 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:27 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:27 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:27 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:27 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:27 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:27 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:27 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:27 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1439744/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=212664, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1546, rightVol=1546, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceAudio - idle0 - free buffer 13
20:44:28 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:28 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1441792/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=213224, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=1420, rightVol=1420, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:28 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1443840/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1420, rightVol=1420, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1445888/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=213504, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1294, rightVol=1294, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1447936/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=214064, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - free buffer 13
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=1168, rightVol=1168, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:28 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1449984/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1168, rightVol=1168, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1452032/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=214344, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=1042, rightVol=1042, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1454080/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=214904, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - free buffer 14
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[not blocking] leftVol=979, rightVol=979, channel=SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - StreamingMan - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:28 DEBUG hle.sceAudio - StreamingMan - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - poll return = 1(busy)
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync info.result=0
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1456128/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=916, rightVol=916, channel=SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=56, currentSample=1458176/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - StreamingMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - StreamingMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=560, readOffset=215184, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=560, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x230) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=853, rightVol=853, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x230
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x230
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=560, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1460224/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=215744, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=727, rightVol=727, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1462272/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=216024, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=601, rightVol=601, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - StreamingMan - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1464320/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=216304, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=538, rightVol=538, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093ED600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1466368/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceGe_user - StreamingMan - really waking thread b(user_main)
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=216584, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=412, rightVol=412, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 14
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093ED600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EF600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1468416/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=216864, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=286, rightVol=286, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - SceIofileAsync - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:44:28 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - idle0 - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - idle0 - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - idle0 - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28  INFO compiler - user_main - Replacing CodeBlock at 0x0887F1F8 by Native Code 'nop'
20:44:28  INFO compiler - user_main - Replacing CodeBlock at 0x0887D594 by Native Code 'nop'
20:44:28 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA00, numBuf=4
20:44:28 DEBUG hle.sceCtrl - user_main - hleCtrlReadBuffer waiting for sample
20:44:28 DEBUG hle.sceAudio - user_main - free buffer 13
20:44:28 DEBUG hle.sceAudio - user_main - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - user_main - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EF600)
20:44:28 DEBUG hle.sceAudio - user_main - alSourceQueueBuffer buffer=13, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData atracID=0x0, samplesAddr=0x093EB600, samplesNbrAddr=0x09FFBEAC, outEndAddr=0x093E6DC8, remainFramesAddr=0x09FFBE9C
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=57, currentSample=1470464/1587199, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=2300, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleExecuteSampling waiting up thread user_main(uid=0xB, Status=PSP_THREAD_WAITING, Wait=Blocked (forever), doCallbacks=false)
20:44:28 DEBUG hle.sceCtrl - StreamingMan - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo atracID=0x0, writeAddr=0x09FFBEA8, writableBytesAddr=0x09FFBEA4, readOffsetAddr=0x09FFBEA0
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracGetStreamDataInfo write=0x093E6DD8, writableBytes=280, readOffset=217144, AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=280, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoRead(id=3,data=0x93e6dd8,size=0x118) async=true
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioSetChannelDataLen channel=2, sampleCount=2048
20:44:28 DEBUG hle.sceAudio - StreamingMan - sceAudioOutputPannedBlocking[blocking] leftVol=223, rightVol=223, channel=SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x1a bitsToSet=0x1
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWaitEventFlagCB redirecting to hleKernelWaitEventFlag(callbacks=true)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag uid=0x1b bits=0x1 wait=0x20 outBits=0x9fbfa5c timeout=0x0 callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitEventFlag - 'mStreamingDrvManResEvent' fast check failed
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:28 DEBUG hle.sceAudio - idle0 - free buffer 14
20:44:28 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[2](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[2](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x093EB600)
20:44:28 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[2](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelPollEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoPollAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe70) wait=false callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - async already completed, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - storing result 0x118
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData atracID=0x0, bytesToAdd=0x118
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracAddStreamData: AtracID[id=0, inputBufferAddr=0x093E6DD8, inputBufferSize=16384, inputBufferOffset=0, inputBufferWritableBytes=280, inputBufferNeededBytes=0]
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema(id=0x1c,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitSema - '' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSignalSema id=0x1c name='' signal=1
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoWaitAsync redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync(id=3,res=0x9ffbe28) wait=true callbacks=false
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoWaitAsync - PSP_ERROR_NO_ASYNC_OP
20:44:28 DEBUG hle.sceAtrac3plus - StreamingMan - sceAtracReleaseAtracID atracID=0x0
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - sceIoClose redirecting to hleIoClose
20:44:28 DEBUG hle.IoFileMgrForUser - StreamingMan - hleIoClose - id 3
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelDelayThread micros=1000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=2e name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread non-existing uid=2d
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelExitDeleteThread SceUID=2e name='SceIofileAsync' return:0x00000000
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - sceKernelExitDeleteThread SceUID=2e name:'SceIofileAsync' exitStatus:0x0
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - really deleting thread:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - thread:'SceIofileAsync' freeing stack 0x09FE7800
20:44:28 DEBUG hle.SysMemUserForUser - SceIofileAsync - free SysMemInfo[addr=0x09FE7800-0x09FE8000, uid=2f, partition=2, name='ThreadMan-Stack-0x2e-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=1d name:'StreamingMan'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelSetEventFlag uid=0x1b bitsToSet=0x1
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - onEventFlagModified waking thread 0xb name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag uid=0x1a bits=0x1 wait=0x10 outBits=0x9ffbe98 timeout=0x0 callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - hleKernelWaitEventFlag - 'mStreamingDrvManReqEvent' fast check failed
20:44:28 DEBUG hle.ThreadManForUser - StreamingMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoOpenAsync redirecting to hleIoOpen
20:44:28  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/SOUND/pbd_kyojin2.pbd flags = 1 permissions = 00
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - PSP_O_RDONLY
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/DATA/SOUND/pbd_kyojin2.pbd
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen assigned id = 0x3
20:44:28 DEBUG hle.SysMemUserForUser - user_main - malloc partition=2, name='ThreadMan-Stack-0x31-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FE7800
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateThread SceUID=0x31, name='SceIofileAsync', PC=0x08000040, attr=0x80004000, priority=0x25, stackSize=0x800
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - Starting Async IO thread SceIofileAsync(uid=0x31, Status=PSP_THREAD_STOPPED, Wait=None, doCallbacks=false)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread SceUID=0x31, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08A9D220
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf9f8) wait=true callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=2000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoLseekAsync - id 3 offset 0 (hex=0x0) whence PSP_SEEK_END
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoLseek returning 0
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf9f8) wait=true callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x18fa80
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoLseekAsync - id 3 offset 0 (hex=0x0) whence PSP_SEEK_SET
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoLseek returning 0
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf9f8) wait=true callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x0
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x92561c0,size=0x18fa80) async=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf9f8) wait=true callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=95000, callbacks=false
20:44:28 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:28 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x18fa80
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoCloseAsync redirecting to hleIoClose
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoClose - id 3
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf9f8) wait=true callbacks=true
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync - file marked with closePending, calling hleIoClose, not waiting
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoClose - id 3
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync' not sleeping/waiting (status=0x2), incrementing wakeupCount to 1
20:44:28 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync - storing result 0x0
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:28 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x1f bitsToSet=0x1
20:44:28 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=31 name:'SceIofileAsync'
20:44:28 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread non-existing uid=30
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelExitDeleteThread SceUID=31 name='SceIofileAsync' return:0x00000000
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - sceKernelExitDeleteThread SceUID=31 name:'SceIofileAsync' exitStatus:0x0
20:44:28 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - really deleting thread:'SceIofileAsync'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - thread:'SceIofileAsync' freeing stack 0x09FE7800
20:44:28 DEBUG hle.SysMemUserForUser - CdMan - free SysMemInfo[addr=0x09FE7800-0x09FE8000, uid=32, partition=2, name='ThreadMan-Stack-0x31-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - sceIoOpen redirecting to hleIoOpen
20:44:28  INFO hle.IoFileMgrForUser - CdMan - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BANK/BANK01.BIN flags = 1 permissions = 00
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - PSP_O_RDONLY
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/BANK/BANK01.BIN
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoOpen assigned id = 0x3
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=5000, callbacks=false
20:44:28 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - sceIoLseek - id 3 offset 0 (hex=0x0) whence PSP_SEEK_END
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoLseek returning 1137920
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=1000, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - sceIoLseek - id 3 offset 0 (hex=0x0) whence PSP_SEEK_SET
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoLseek returning 0
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=1000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c20df0,size=0x2000) async=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c22df0,size=0x2000) async=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c24df0,size=0x2000) async=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:28 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c26df0,size=0x2000) async=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c28df0,size=0x2000) async=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c2adf0,size=0x2000) async=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:28 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:28 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:28 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:28 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:28 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:28 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:28 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:28 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:28 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:28 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:28 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:28 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c2cdf0,size=0x2000) async=false
20:44:28 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c2edf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c30df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c32df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c34df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c36df0,size=0x2000) async=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c38df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c3adf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c3cdf0,size=0x2000) async=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c3edf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c40df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c42df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c44df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c46df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c48df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c4adf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c4cdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c4edf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c50df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c52df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c54df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c56df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c58df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c5adf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c5cdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c5edf0,size=0x2000) async=false
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c60df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c62df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c64df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c66df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c68df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c6adf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c6cdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c6edf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c70df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c72df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c74df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c76df0,size=0x2000) async=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c78df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c7adf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c7cdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c7edf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c80df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c82df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c84df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c86df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c88df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c8adf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c8cdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c8edf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c90df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c92df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c94df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c96df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c98df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c9adf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c9cdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8c9edf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca0df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca2df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca4df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca6df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ca8df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8caadf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cacdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8caedf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb0df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb2df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb4df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb6df0,size=0x2000) async=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cb8df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cbadf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cbcdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cbedf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc0df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc2df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc4df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc6df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cc8df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ccadf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cccdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ccedf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd0df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd2df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd4df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd6df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cd8df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cdadf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cdcdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cdedf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce0df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce2df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce4df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:29 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce6df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ce8df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ceadf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cecdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8ceedf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf0df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf2df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf4df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf6df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cf8df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cfadf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:29 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:29 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:29 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:29 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cfcdf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8cfedf0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:29 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:29 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:29 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:29 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:29 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:29 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:29 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:29 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:29 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:29 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:29 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:29 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d00df0,size=0x2000) async=false
20:44:29 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d02df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d04df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d06df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d08df0,size=0x2000) async=false
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d0adf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d0cdf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d0edf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d10df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d12df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d14df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d16df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d18df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d1adf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d1cdf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d1edf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d20df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d22df0,size=0x2000) async=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d24df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d26df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - CdMan - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d28df0,size=0x2000) async=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d2adf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d2cdf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d2edf0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d30df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d32df0,size=0x2000) async=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead(id=3,data=0x8d34df0,size=0x2000) async=false
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoRead - clamping size old=8192 new=7424 fp=1130496 len=1137920
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=4000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - CdMan - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - CdMan - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - CdMan - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - sceIoClose redirecting to hleIoClose
20:44:30 DEBUG hle.IoFileMgrForUser - CdMan - hleIoClose - id 3
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelDelayThread micros=1000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - ---------------------------------------- SceUID=23 name:'CdMan'
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - CdMan - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitEventFlag uid=0x1f bits=0x1 wait=0x10 outBits=0x9febebc timeout=0x0 callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - CdMan - hleKernelWaitEventFlag - 'mCdManEvent' fast check failed
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - CdMan - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - CdMan - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - CdMan - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x21,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManRWSemaphore' fast check succeeded
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x21 name='mCdManRWSemaphore' signal=1
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:30 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:30 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:30 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:30 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoOpenAsync redirecting to hleIoOpen
20:44:30  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/BANK/BANK01.BIN flags = 1 permissions = 00
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - PSP_O_RDONLY
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/BANK/BANK01.BIN
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen assigned id = 0x3
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:30 DEBUG hle.SysMemUserForUser - user_main - malloc partition=2, name='ThreadMan-Stack-0x35-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FE7800
20:44:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelCreateThread SceUID=0x35, name='SceIofileAsync', PC=0x08000040, attr=0x80004000, priority=0x25, stackSize=0x800
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - Starting Async IO thread SceIofileAsync(uid=0x35, Status=PSP_THREAD_STOPPED, Wait=None, doCallbacks=false)
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelStartThread SceUID=0x35, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08A9D220
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoLseekAsync - id 3 offset 0 (hex=0x0) whence PSP_SEEK_END
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoLseek returning 0
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x115d00
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoLseekAsync - id 3 offset 0 (hex=0x0) whence PSP_SEEK_SET
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoLseek returning 0
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf988) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x0
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoLseekAsync - id 3 offset 0 (hex=0x0) whence PSP_SEEK_SET
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoLseek returning 0
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=1000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x0
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8c20df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=7000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8c40df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=5000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8c60df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=6000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8c80df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=5000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8ca0df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=5000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8cc0df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=5000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8ce0df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=7000, callbacks=false
20:44:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8d00df0,size=0x20000) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x20000
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x20,signal=1,timeout=0x0) callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mCdManIOSemaphore' fast check succeeded
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoRead(id=3,data=0x8d20df0,size=0x15d00) async=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf968) wait=true callbacks=true
20:44:30 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO not yet completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelDelayThread micros=3000, callbacks=false
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread id=3
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - onContextSwitch waking b thread:'user_main'
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - IoFileMgrForUser.doStepAsync - storing result 0x15d00
20:44:30 DEBUG hle.IoFileMgrForUser - SceIofileAsync - Async IO completed
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:30 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x20 name='mCdManIOSemaphore' signal=1
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoCloseAsync redirecting to hleIoClose
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoClose - id 3
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync'
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - sceIoWaitAsyncCB redirecting to hleIoWaitAsync
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync(id=3,res=0x9fbf998) wait=true callbacks=true
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync - file marked with closePending, calling hleIoClose, not waiting
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoClose - id 3
20:44:30 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=35 name:'SceIofileAsync' not sleeping/waiting (status=0x2), incrementing wakeupCount to 1
20:44:30 DEBUG hle.IoFileMgrForUser - user_main - hleIoWaitAsync - storing result 0x0
20:44:30  INFO compiler - user_main - Replacing CodeBlock at 0x0883C0E0 by Native Code 'nop'
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30  INFO compiler - user_main - Replacing CodeBlock at 0x0887CE40 by Native Code 'nop'
20:44:30  INFO compiler - user_main - Replacing CodeBlock at 0x0887CE48 by Native Code 'nop'
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:30 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:30 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:30 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:30 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31  INFO compiler - user_main - Replacing CodeBlock at 0x0887CB74 by Native Code 'nop'
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31  INFO compiler - user_main - Replacing CodeBlock at 0x08852E6C by Native Code 'nop'
20:44:31  INFO compiler - user_main - Replacing CodeSequence at 0x0885E8E0-0x0885E8EC by Native Code 'bzeroSequence'
20:44:31  INFO compiler - user_main - Replacing CodeSequence at 0x0885E2B4-0x0885E2C0 by Native Code 'bzeroSequence'
20:44:31  INFO compiler - user_main - Replacing CodeSequence at 0x0885E2D0-0x0885E2DC by Native Code 'bzeroSequence'
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31  INFO compiler - user_main - Replacing CodeBlock at 0x08852E74 by Native Code 'nop'
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=35 name:'SceIofileAsync'
20:44:31 DEBUG hle.IoFileMgrForUser - SceIofileAsync - hleAsyncThread non-existing uid=34
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - hleKernelExitDeleteThread SceUID=35 name='SceIofileAsync' return:0x00000000
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - sceKernelExitDeleteThread SceUID=35 name:'SceIofileAsync' exitStatus:0x0
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - really deleting thread:'SceIofileAsync'
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - thread:'SceIofileAsync' freeing stack 0x09FE7800
20:44:31 DEBUG hle.SysMemUserForUser - SceIofileAsync - free SysMemInfo[addr=0x09FE7800-0x09FE8000, uid=36, partition=2, name='ThreadMan-Stack-0x35-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
20:44:31 DEBUG hle.sceCtrl - SceIofileAsync - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - SceIofileAsync - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - SceIofileAsync - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=36
20:44:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_NORMAL_16BIT|GU_VERTEX_16BIT|GU_INDEX_16BIT|GU_TRANSFORM_3D size=12
20:44:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_NORMAL_16BIT|GU_VERTEX_16BIT|GU_INDEX_16BIT|GU_TRANSFORM_3D size=12
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_16BIT|GU_VERTEX_16BIT|GU_INDEX_16BIT|GU_TRANSFORM_3D size=16
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_16BIT|GU_VERTEX_16BIT|GU_INDEX_16BIT|GU_TRANSFORM_3D size=16
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, pc=0x0981729C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=36
20:44:31 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_DRAWING, pc=0x097DB87C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_DRAWING, pc=0x0981A6C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_DRAWING, pc=0x097DE364, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 99692946
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:31 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 99737809
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 99796288
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_DRAWING, pc=0x097DDA8C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:31 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:31 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:31 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 99852537
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_DRAWING, pc=0x0981D300, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:31 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:31 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:31 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:31 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 99929591
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:31 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:31 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:31 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:31 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:31 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:31 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:44:31 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 99992240
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, pc=0x0981EBCC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100054663
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, pc=0x097DE55C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100101233
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, pc=0x0981C2E0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100147885
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, pc=0x097DB6CC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100197624
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, pc=0x0981B11C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100266777
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, pc=0x097DE280, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100333237
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100412926
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, pc=0x097DA618, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100463740
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, pc=0x0981A904, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100511781
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_DRAWING, pc=0x097DB374, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100562106
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_DRAWING, pc=0x0981AB20, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100611866
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_DRAWING, pc=0x097DA4A0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100662036
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_DRAWING, pc=0x0981B01C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100712055
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_DRAWING, pc=0x097DA8E8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100761612
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_DRAWING, pc=0x0981959C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100810792
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, pc=0x097D959C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:32 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100860438
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, pc=0x09818738, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:32 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:32 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:32 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:32 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100909979
20:44:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:32 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:32 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, pc=0x097D78BC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:32 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:32 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:32 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 100992243
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, pc=0x0981863C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101042228
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, pc=0x097D79F8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101092846
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, pc=0x09818814, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101142912
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, pc=0x097D7710, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101209765
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, pc=0x0981B3C8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101261115
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, pc=0x097DA3D4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101308229
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101430829
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_DRAWING, pc=0x097D8A2C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101476105
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101561581
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_DRAWING, pc=0x097DAFC4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101608417
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101658714
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_DRAWING, pc=0x097D7480, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101708232
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_DRAWING, pc=0x097D6BE4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101759300
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, pc=0x097D758C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101808235
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101858751
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:33 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101908282
20:44:33 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:33 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:33 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:33 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:33 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:33 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:33 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:33 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:33 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:33 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:33 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:33 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 101975335
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, pc=0x097D729C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102025387
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, pc=0x09816E34, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102075595
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102125516
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102181942
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, pc=0x097D98C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102245620
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, pc=0x0981B2B8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102294692
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_DRAWING, pc=0x097DAB00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102344265
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_DRAWING, pc=0x0981B400, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102394184
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_DRAWING, pc=0x097DB194, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102444363
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_DRAWING, pc=0x0981B004, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102494916
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_DRAWING, pc=0x097DB144, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102545020
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_DRAWING, pc=0x0981B4C8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102594698
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, pc=0x097DA50C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102643606
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102713360
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, pc=0x097DABA4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102758829
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102833512
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, pc=0x097DB294, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102876057
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:34 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:34 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:34 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:34 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:34 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:34 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:34 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:34 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:34 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:34 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:34 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:34 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:34 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:34 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:34 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 102945633
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, pc=0x097DDE58, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103011799
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, pc=0x0981B0CC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103061797
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, pc=0x097DBE54, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103216906
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, pc=0x0981D56C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103263729
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_DRAWING, pc=0x097DAED8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103313617
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_DRAWING, pc=0x0981B12C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103362365
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_DRAWING, pc=0x097DB8E0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103410355
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_DRAWING, pc=0x09818838, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103461094
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_DRAWING, pc=0x097D7E94, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103517886
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_DRAWING, pc=0x0981C7AC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103563156
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, pc=0x097DB298, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103619615
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, pc=0x0981BAA8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103663358
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, pc=0x097DB3E8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103718356
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, pc=0x09818D5C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103786224
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, pc=0x097DA924, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103867148
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, pc=0x0981B604, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103922745
20:44:35 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:35 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, pc=0x097DBA84, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:35 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:35 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:35 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:35 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:35 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:35 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:35 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:35 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:35 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:35 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:35 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:35 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 103964235
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, pc=0x0981B00C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104012894
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, pc=0x097DB27C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104063195
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, pc=0x0981B020, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104112876
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_DRAWING, pc=0x097DAF78, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104164130
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_DRAWING, pc=0x0981B37C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104213066
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_DRAWING, pc=0x097DB2E0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104263115
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_DRAWING, pc=0x0981B328, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104313696
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_DRAWING, pc=0x097DB6B4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104363075
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_DRAWING, pc=0x0981AF68, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104410834
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, pc=0x097DAC88, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104461203
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, pc=0x0981A9D4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104513761
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, pc=0x097D8764, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104593740
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, pc=0x0981AF94, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104642068
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, pc=0x097D8214, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104692130
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, pc=0x09818BC0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104741821
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, pc=0x097D8620, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104791900
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, pc=0x0981A1C0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104842498
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, pc=0x097D76A4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:36 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104909540
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:36 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:36 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, pc=0x09817C44, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:36 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:36 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:36 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:36 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:36 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:36 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:36 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:36 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:36 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 104959431
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_DRAWING, pc=0x097D7C18, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105008873
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_DRAWING, pc=0x098176B4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105059023
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_DRAWING, pc=0x097D8214, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105126500
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_DRAWING, pc=0x09817130, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105176480
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_DRAWING, pc=0x097D74C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105226213
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_DRAWING, pc=0x098175D4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105276621
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, pc=0x097D7540, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105326933
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, pc=0x098176D0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105376875
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105461167
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, pc=0x0981A4F4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105527599
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105611059
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105676783
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, pc=0x097D729C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105726368
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, pc=0x0981751C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105776386
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, pc=0x097D78A4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105826138
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, pc=0x09816D18, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:37 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105876955
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_DRAWING, pc=0x097D7430, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:37 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:37 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:37 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:37 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:37 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:37 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:37 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:37 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105925860
20:44:37 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:37 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:37 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:37 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:37 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:37 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:37 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 105991887
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106059697
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_DRAWING, pc=0x0981712C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106110258
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_DRAWING, pc=0x097D7460, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106159287
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_DRAWING, pc=0x09817994, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106209646
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, pc=0x097D7964, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106260516
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, pc=0x09817924, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106309086
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, pc=0x097D6D18, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106359319
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, pc=0x09817560, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106445295
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, pc=0x097D97C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106492606
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106542497
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, pc=0x097D74C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106605401
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106659992
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, pc=0x097D6BE4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106709057
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, pc=0x09817450, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106759054
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_DRAWING, pc=0x097D73EC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106809236
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106859173
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_DRAWING, pc=0x097D742C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:38 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:38 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106909120
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:38 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:38 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_DRAWING, pc=0x0981A564, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:38 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:38 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:38 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:38 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:38 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:38 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:38 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:38 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:38 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:38 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 106958990
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_DRAWING, pc=0x097D768C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107014981
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_DRAWING, pc=0x098194E4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107059097
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107110636
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107159540
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, pc=0x097D7614, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107209840
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, pc=0x09817424, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107259293
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, pc=0x097D7388, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107309872
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, pc=0x09816FCC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107359730
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, pc=0x097D7728, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107415553
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, pc=0x09818400, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107461321
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, pc=0x097D6FC0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107519156
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107576406
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_DRAWING, pc=0x097D7338, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107626626
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_DRAWING, pc=0x098174C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107694970
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_DRAWING, pc=0x097D8094, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107742564
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107792741
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107861777
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:39 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:39 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107910137
20:44:39 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:39 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:39 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:39 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:39 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:39 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:39 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:39 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:39 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:39 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:39 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 107960484
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108010657
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108058614
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108107682
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108157755
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108207636
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108257843
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108314934
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, pc=0x097D841C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108357908
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108407736
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108461027
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108524769
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108574764
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108624747
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108674910
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108724690
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108774703
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108824725
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108874694
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:40 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:40 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:40 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:40 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:40 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:40 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:40 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:40 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108925023
20:44:40 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:40 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:40 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:40 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:40 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:40 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:40 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 108974030
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109025170
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109075041
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109124889
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109174956
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109224957
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109275038
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109325124
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109375152
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109425263
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109475173
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109525112
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109574232
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109625008
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109674321
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109725229
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109775177
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109826407
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:41 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109875205
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:41 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:41 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:41 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:41 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:41 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:41 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:41 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:41 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109924240
20:44:41 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:41 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:41 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:41 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:41 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:41 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:41 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 109974454
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110024455
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110076157
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110144411
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110196530
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_DRAWING, pc=0x09816FC0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110241328
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110291306
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110341428
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110391456
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110441455
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110491764
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110541537
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110592564
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110641580
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110692296
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110741825
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110791936
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110841885
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110891742
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:42 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:42 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:42 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:42 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:42 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:42 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:42 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:42 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:42 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:42 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:42 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:42 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110941993
20:44:42 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:42 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 110991887
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111041833
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111111040
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_DRAWING, pc=0x09816F50, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111158858
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111208846
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111260002
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111308816
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111369896
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, pc=0x097D7A68, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111407313
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111457134
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111507145
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111557211
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111609226
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111657237
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111707274
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111757360
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111807344
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:43 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111857280
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:43 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:43 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:43 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:43 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:43 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:43 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:43 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:43 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111925947
20:44:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:43 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:43 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:43 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:43 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:43 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:43 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:43 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 111974361
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112029730
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112074408
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112124389
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112174468
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112223658
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112274648
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112324555
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112374731
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112424643
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112474654
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112524752
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112574856
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112624890
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112674784
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112724867
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112774851
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112824882
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:44 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112875070
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:44 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:44 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:44 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:44 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:44 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:44 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:44 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:44 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:44 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:44 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:44 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112942825
20:44:44 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:44 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, pc=0x0981A520, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 112992944
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113041162
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113091075
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113141695
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113191082
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113241254
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113291371
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113341500
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113391288
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113441411
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113491704
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113541508
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113610577
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113658478
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113708465
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113758502
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113808453
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113858568
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:45 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113908737
20:44:45 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:45 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:45 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:45 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:45 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:45 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:45 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:45 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:45 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:45 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:45 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 113958567
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114008489
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114077231
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114125731
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114175772
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114226741
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114275988
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114325950
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114375866
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114428067
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114476229
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114528271
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114577552
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114626123
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114676280
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114740572
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114808064
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114876226
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:46 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:46 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:46 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:46 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:46 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:46 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114924175
20:44:46 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:46 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:46 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:46 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:46 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:46 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:46 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 114974317
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115024277
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115074312
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115123343
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115173769
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115223416
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115274510
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115323438
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115374422
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115423391
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115473571
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115524633
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115574570
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115624585
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115676481
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115724617
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115774594
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115824627
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115891778
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:47 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:47 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:47 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:47 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:47 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:47 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:47 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:47 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:47 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:47 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:47 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:47 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:47 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115941266
20:44:47 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:47 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 115990653
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116045826
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116110138
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, pc=0x097D7608, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116157824
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116207810
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116258691
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116326669
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116374972
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116425757
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116478893
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116525371
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116575050
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116627190
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116675121
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116725403
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116775548
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116843021
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:48 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:48 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:48 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116891201
20:44:48 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:48 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:48 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:48 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:48 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:48 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:48 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:48 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:48 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:48 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:48 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:48 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 116959968
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117008240
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117076949
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117125397
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117193106
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117241365
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117292576
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117360613
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, pc=0x098173AC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117410483
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117458524
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117527768
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117577256
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117625680
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117693760
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117744095
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117791582
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117842218
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:49 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:49 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117892527
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:49 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:49 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:49 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:49 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:49 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:49 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:49 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:49 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:49 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:49 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:49 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:49 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:49 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117942355
20:44:49 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:49 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 117992270
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118042163
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118120445
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, pc=0x09818048, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118157348
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118207476
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118258525
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118308422
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118357222
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118407080
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118458178
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118507239
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118557182
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118625848
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118677901
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, pc=0x097D7C08, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118725585
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118775605
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118825711
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:50 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118875700
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:50 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:50 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:50 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:50 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:50 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:50 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:50 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:50 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118926011
20:44:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:50 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:50 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:50 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:50 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:50 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:50 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:50 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 118975857
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119025883
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119078022
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, pc=0x097D7AC0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119131354
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119174701
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119225270
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119276006
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119325692
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119375830
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119425870
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119475073
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119525486
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119575332
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119625813
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119674850
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=9, vagAddr=0x092761E0, size=0x00001050, loopmode=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=9, pitch=0x0800
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=9, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=9, ADSREnv1=0x800F, ADSREnv2=0x1FC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=9: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_INCREASE, SL 0x40000000), RR 0x10000000(LINEAR_DECREASE)]
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=346, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119746616
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, pc=0x0981D8F0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=333, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=337, callbacks=false
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=308, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:51 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=343, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:51 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119808890
20:44:51 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:51 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=336, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=320, callbacks=false
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=311, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=338, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=287, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=350, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:51 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=334, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=336, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:51 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:51 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=337, callbacks=false
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:51 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:51 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:51 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:51 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:51 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=344, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 119961959
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=360, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=362, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=282, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=327, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120045246
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=350, callbacks=false
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=344, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:52 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=346, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=355, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:52 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=350, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=355, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFDFF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check succeeded
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=10, vagAddr=0x092761E0, size=0x00001050, loopmode=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=10, pitch=0x0800
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=10, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=10, ADSREnv1=0x800F, ADSREnv2=0x1FC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=10: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_INCREASE, SL 0x40000000), RR 0x10000000(LINEAR_DECREASE)]
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120182265
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=532, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=563, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=562, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=545, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:52 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=566, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=566, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=565, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120298394
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=541, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=565, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=563, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=567, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120407774
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_DRAWING, pc=0x09818434, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=558, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120446665
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=562, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=559, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=564, callbacks=false
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=558, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:52 DEBUG hle.ThreadManForUser - user_main - onEventFlagModified waking thread 0x18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=555, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=566, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF9FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check succeeded
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - onSemaphoreModified waking thread 0xb name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=11, vagAddr=0x092761E0, size=0x00001050, loopmode=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=11, pitch=0x0800
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=11, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=11, ADSREnv1=0x800F, ADSREnv2=0x1FC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=11: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_INCREASE, SL 0x40000000), RR 0x10000000(LINEAR_DECREASE)]
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=523, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120583427
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=558, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=557, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=559, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120690650
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_DRAWING, pc=0x097D74C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=562, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=566, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120762942
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=562, callbacks=false
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=558, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:52 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:52 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:52 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120858183
20:44:52 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:52 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:52 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=560, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=559, callbacks=false
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:52 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:52 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:52 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:52 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:52 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:52 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=542, callbacks=false
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=562, callbacks=false
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:52 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:52 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:52 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:52 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:52 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:52 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 120952733
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, pc=0x098191D4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=544, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF3FF
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121036147
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=554, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121155642
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121253955
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, pc=0x097D8440, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121317274
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=557, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121410756
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFF7FF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=586, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=589, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=12, vagAddr=0x09277230, size=0x00002310, loopmode=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=12, pitch=0x0800
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=12, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=12, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=12: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=557, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121468097
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121565575
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, pc=0x097DA5D8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121608321
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121694916
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=570, callbacks=false
20:44:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=572, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:53 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:53 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=573, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:53 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:53 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121839967
20:44:53 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:53 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:53 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=571, callbacks=false
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:53 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:53 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:53 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:53 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:53 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=548, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=557, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=569, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 121951842
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=529, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=555, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122095863
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122175167
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_DRAWING, pc=0x097D7728, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122244649
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:54 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122312309
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122392892
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122475208
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122585226
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, pc=0x09817E14, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:54 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122650384
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, pc=0x097D7B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:54 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122713411
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, pc=0x09817C4C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=561, callbacks=false
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:54 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122799713
20:44:54 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:54 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:54 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:54 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:54 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:54 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:54 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:54 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:54 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:54 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 122921240
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, pc=0x097D6BE4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=431, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=574, callbacks=false
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123016240
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123098314
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, pc=0x0981791C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123141219
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123235113
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_DRAWING, pc=0x0981BE90, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123307084
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFEFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=539, callbacks=false
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:55 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:55 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:55 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123357794
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123407753
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123457690
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123507905
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123557841
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123607818
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123666503
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, pc=0x09818268, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123707902
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123757982
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:55 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123808017
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:55 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:55 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:55 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:55 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:55 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:55 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:55 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:55 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123857993
20:44:55 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:55 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:55 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:55 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:55 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:55 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:55 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123908057
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 123958022
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124008276
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124058067
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124108074
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124158126
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124208153
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124258176
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124308247
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124358195
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124408316
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124458344
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124508274
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124558396
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124608384
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124658324
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124715865
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, pc=0x097DA550, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124758714
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:56 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124808555
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:56 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:56 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:56 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:56 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:56 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:56 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:56 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:56 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:56 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:56 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:56 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:56 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:44:56 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124858424
20:44:56 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:56 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124908539
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 124958575
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125008624
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125058710
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125109309
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125158907
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125208346
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125274685
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125324194
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125374245
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125423718
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125473748
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125523422
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125573688
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125623658
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125681785
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_DRAWING, pc=0x09817C50, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125723704
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125773640
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:57 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:57 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:57 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:57 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:57 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:44:57 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125824565
20:44:57 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:57 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:57 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:57 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:57 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:57 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125890843
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125940844
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 125991097
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126041304
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:44:58 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126091558
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126140875
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126193242
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:58 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:44:58 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=13, vagAddr=0x09279540, size=0x000008C0, loopmode=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=13, pitch=0x0800
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=13, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=13, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=13: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126253876
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, pc=0x097DF690, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126273667
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126358562
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, pc=0x097D6FC0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126408324
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126491726
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=15, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 15
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126614284
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFDFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=589, callbacks=false
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:44:58 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:44:58 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:44:58 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:44:58 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126714796
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_DRAWING, pc=0x097D74C4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126758166
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:44:58 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126808360
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:58 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:58 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:58 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:58 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:58 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:58 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:58 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:58 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:58 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:58 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:58 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:58 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:58 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126858293
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126908296
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 126958830
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127008864
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127058977
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127117552
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, pc=0x097D7E74, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127167263
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, pc=0x09817900, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127223521
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127257130
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127323054
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127373281
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127423183
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127473061
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127523097
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_DRAWING, pc=0x097D8FB8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127573506
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127623240
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127697530
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127740138
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:44:59 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127790364
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:44:59 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:44:59 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:44:59 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:44:59 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:44:59 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:44:59 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:44:59 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:44:59 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:44:59 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:44:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:44:59 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:44:59 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:44:59 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:44:59 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:44:59 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127840360
20:44:59 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:44:59 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:44:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:44:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127890408
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127940458
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 127990677
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128040359
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128090372
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128140428
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128190560
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128240606
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128290708
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128340731
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128390695
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128440717
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128490858
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128540836
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128590835
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128641811
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128690830
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128740891
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:00 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128790915
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:00 DEBUG hle.sceGe_user - user_main - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:00 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:00 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:00 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:00 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:00 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:45:00 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128841136
20:45:00 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:00 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128891010
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128941088
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 128991169
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129041046
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129091104
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129141159
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129191153
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129241178
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129291255
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129341183
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129391325
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129441226
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129491399
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129541329
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129591359
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129650254
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, pc=0x097D77B4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129691438
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129741563
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129791562
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:01 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:01 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:01 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:01 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:01 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:45:01 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129853402
20:45:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:01 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:01 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_DRAWING, pc=0x097D75F4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:01 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:01 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:01 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:01 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:45:02 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:45:02 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=14, vagAddr=0x09279540, size=0x000008C0, loopmode=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=14, pitch=0x0800
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=14, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=14, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=14: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=567, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 129963211
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync all lists completed, not waiting
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130024386
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=575, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=565, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130154527
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=583, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130245854
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130331251
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_DRAWING, pc=0x09817C08, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:02 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFBFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=590, callbacks=false
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:02 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:02 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:45:02 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130402764
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130440982
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130490705
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130542060
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130592213
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130642369
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130690817
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130741046
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:02 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130811168
20:45:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:02 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:02 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, pc=0x097D7328, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:02 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:02 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:02 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:02 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:02 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:02 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:02 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:02 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:02 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130860437
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, pc=0x0981793C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130910720
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_DRAWING, pc=0x097D7958, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 130960575
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_DRAWING, pc=0x09817900, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131015107
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131065960
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131109753
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131158053
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131210151
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131277706
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, pc=0x0981768C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131328105
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, pc=0x097D8008, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131377542
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, pc=0x09817960, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131434019
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131494695
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, pc=0x09818234, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131549083
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131612737
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, pc=0x09817A20, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131663268
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, pc=0x097D7560, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131711704
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, pc=0x098178A4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131761201
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_DRAWING, pc=0x097D7E44, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:03 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131811835
20:45:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:03 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:03 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_DRAWING, pc=0x098178D0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:03 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:45:03 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:03 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:03 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:03 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:03 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:03 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:03 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:03 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:03 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131862419
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_DRAWING, pc=0x097D8030, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131911878
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_DRAWING, pc=0x09817E2C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 131961684
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_DRAWING, pc=0x097D76A8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132015273
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132059350
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132127918
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, pc=0x098178FC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132182862
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132226534
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132295125
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, pc=0x097D76FC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132349681
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132392491
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132464160
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, pc=0x0981B618, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132512050
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, pc=0x097D78BC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132561683
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, pc=0x09817710, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132629608
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132676673
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132723110
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:04 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132776479
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:04 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:04 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:04 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:04 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:04 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:04 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:04 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:04 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:45:04 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132826470
20:45:04 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:04 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:04 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:04 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:04 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:04 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:04 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132876746
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132927182
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 132976749
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133023223
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133076743
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133126479
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133176418
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133227205
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, pc=0x097D7954, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133258927
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133326867
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133377036
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133427170
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133476868
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133527013
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133577150
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133627159
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133677130
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133727268
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:05 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133777949
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:05 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:05 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:05 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:05 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:05 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:05 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:05 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:45:05 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133827601
20:45:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:05 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:05 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, pc=0x097D72EC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:05 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:05 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:05 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:05 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:05 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133877558
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133927322
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 133977077
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134027352
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134077372
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134127429
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134180535
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134251518
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134307972
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134358318
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134410194
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134460320
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134510208
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134560158
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134610934
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134660238
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, pc=0x097D78A4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134708390
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134758368
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:06 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:45:06 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134810268
20:45:06 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:06 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:06 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:06 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:06 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:06 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:06 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:06 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:06 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:06 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:06 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134858395
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134908453
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 134960722
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135010506
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, pc=0x098175B0, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135060724
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135114929
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_DRAWING, pc=0x098183CC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135159133
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135210794
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135258554
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135311120
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_DRAWING, pc=0x0981729C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135358958
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135411411
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135458788
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135508679
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135558722
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135608652
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135658735
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135708841
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:07 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135761178
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:07 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:07 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:07 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:07 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:07 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:45:07 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135808965
20:45:07 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:07 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:07 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:07 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:07 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:07 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135873961
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135924132
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 135974154
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136024143
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3D, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3E
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3E, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136074164
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3E, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3F
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3F, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136124253
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3F, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x0
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x0, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136174236
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x0, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x0, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136224222
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136274237
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:45:08 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelSetEventFlag uid=0x16 bitsToSet=0x2
20:45:08 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - user_main - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelClearEventFlag uid=0x16 bitsToKeep=0xfffffffd
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelWakeupThread SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema(id=0x17,signal=1,timeout=0x0) callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitSema - 'mSoundManSemaphore' fast check succeeded
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVoice sasCore=0x08A9FEC0, voice=15, vagAddr=0x09279540, size=0x000008C0, loopmode=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetPitch sasCore=08A9FEC0, voice=15, pitch=0x0800
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetVolume sasCore=0x08A9FEC0, voice=15, leftVolume=0x1000, rightVolume=0x1000, effectLeftVolume=0x1000, effectRightVolume=0x1000
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR sasCore=0x08A9FEC0, voice=15, ADSREnv1=0x800F, ADSREnv2=0x9FE0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetSimpleADSR voice=15: VoiceADSREnvelope[AR 0x1C000000(LINEAR_BENT), DR 0x80000000(EXPONENT_REV), SR 0x00000000(LINEAR_BENT, SL 0x40000000), RR 0x08000000(EXPONENT_REV)]
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasSetKeyOn: sasCore=0x08A9FEC0, voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=568, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136338567
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, pc=0x0981B628, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x4
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x4, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136392697
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x4, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=558, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x4, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x5
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x5, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136459848
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x5, behavior=1, signalId=0x0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x6
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=584, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x6, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136529564
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x6, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=576, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x6, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=582, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x7
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x7, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136633760
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x7, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=577, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=579, callbacks=false
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x7, behavior=1, signalId=0x0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=578, callbacks=false
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x8
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x8, stall=0x097D6BFC)
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136720441
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, pc=0x097D78A4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6540
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6940
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=580, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E6540)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelWaitEventFlag redirecting to hleKernelWaitEventFlag(callbacks=false)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag uid=0x16 bits=0x2 wait=0x0 outBits=0x93e6d44 timeout=0x9fffebc callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelWaitEventFlag - 'mSoundManEventFlag' fast check failed
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E5D40
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=581, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x8, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFF7FFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - really waking thread b(user_main)
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasCore 0x08A9FEC0, out=0x093E6140
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - hleKernelDelayThread micros=589, callbacks=false
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag sasCore=0x08A9FEC0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEndFlag returning 0xFFFFFFFF
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=0
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=1
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=2
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=3
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=4
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=5
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=6
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=7
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=8
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=9
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=10
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=11
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=12
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=13
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=14
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=15
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=16
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=17
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=18
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=19
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=20
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=21
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=22
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=23
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=24
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=25
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=26
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=27
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=28
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=29
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=30
20:45:08 DEBUG hle.sceSasCore - mSoundManThreadId - __sceSasGetEnvelopeHeight sasCore=0x08A9FEC0 ,voice=31
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - free buffer 12
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - sceAudioOutputPannedBlocking[not blocking] leftVol=16384, rightVol=16384, channel=SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - doAudioOutput(SoundChannel[1](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x093E5D40)
20:45:08 DEBUG hle.sceAudio - mSoundManThreadId - alSourceQueueBuffer buffer=12, SoundChannel[1](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSignalSema id=0x17 name='mSoundManSemaphore' signal=1
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - sceKernelSleepThread SceUID=18 name:'mSoundManThreadId'
20:45:08 DEBUG hle.sceCtrl - mSoundManThreadId - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - mSoundManThreadId - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - mSoundManThreadId - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - mSoundManThreadId - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x9
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x9, stall=0x097D6BFC)
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136780991
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, pc=0x098174C8, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x9, behavior=1, signalId=0x0
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:08 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:08 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:08 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:08 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:08 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:08 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:08 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:08 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:08 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:08 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:08 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:08 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xA
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BD0)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BE4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BF4)
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xA, stall=0x097D6BFC)
20:45:08 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136824796
20:45:08 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:08 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xa, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xA, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xa, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xa, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xB
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xB, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136874855
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xb, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xB, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xb, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xb, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xC
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xC, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136925057
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xc, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xC, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xc, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xc, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xD
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xD, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 136975063
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xd, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xD, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xd, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xd, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xE
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xE, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137025055
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xe, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xE, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0xe, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xe, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0xF
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0xF, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137075236
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0xf, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0xF, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0xf, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xf, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x10
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x10, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137125408
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x10, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x10, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x11
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x11, stall=0x097D6BFC)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137184650
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, pc=0x0981B6F4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x11, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x12
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x12, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137226580
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x12, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x13
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x13, stall=0x097D6BFC)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137284502
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, pc=0x098178BC, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x13, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x14
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x14, stall=0x097D6BFC)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137349012
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, pc=0x097D78A4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x14, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x15
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x15, stall=0x097D6BFC)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137395721
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, pc=0x09817C4C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x15, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x16
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x16, stall=0x097D6BFC)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137445949
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, pc=0x097D7E14, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x16, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x17
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x17, stall=0x097D6BFC)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137496381
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, pc=0x09817E14, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x17, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x18
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x18, stall=0x097D6BFC)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137545570
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, pc=0x097D7C20, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x18, behavior=1, signalId=0x0
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x19
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x19, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137604561
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, pc=0x0981AB0C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x19, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1A
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1A, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137645766
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1A, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1B
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1B, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137711871
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1b, status=PSP_GE_LIST_DRAWING, pc=0x09816E34, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1B, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:09 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1C
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1C, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137774288
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:09 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:09 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1C, behavior=1, signalId=0x0
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:09 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:09 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:09 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:09 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:09 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:09 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:09 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:09 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:09 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:09 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:09 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:09 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1D
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BD0)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BE4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BF4)
20:45:09 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1D, stall=0x097D6BFC)
20:45:09 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137823710
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1D, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1E
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1E, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137892723
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1E, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x1e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x1F
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x1F, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137942612
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x1f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x1F, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x1f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x20
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x20, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 137992563
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x20, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x21
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x21, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138043331
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x21, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x22
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x22, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138093560
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, pc=0x097D729C, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x22, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x23
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x23, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138143445
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x23, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x24
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x24, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138193298
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x24, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x25
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x25, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138242635
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x25, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x25, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x26
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x26, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138292850
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x26, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x26, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x27
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x27, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138342936
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x27, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x27, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x28
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x28, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138393166
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x28, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x28, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x29
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x29, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138443638
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x29, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x29, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2A
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2A, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138493194
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2A, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2B
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2B, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138543852
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2b, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2B, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2C
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2C, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138590984
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2C, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2D
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2D, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138641098
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2d, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2D, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2d, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2d, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 2
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2E
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2E, stall=0x097D6BFC)
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138674257
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2e, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2E, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x2e, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2e, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x2F
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x2F, stall=0x097D6BFC)
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138724156
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x2F, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x2f, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2f, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:10 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x30
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x30, stall=0x097D6BFC)
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138774160
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:10 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x30, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:10 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x30, behavior=1, signalId=0x0
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:10 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:10 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:10 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:10 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:10 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:10 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:10 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:10 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:10 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:10 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:10 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:10 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:10 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x31
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BD0)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BE4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BF4)
20:45:10 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x31, stall=0x097D6BFC)
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:10 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138824515
20:45:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x31, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x31, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x32
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x32, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138893290
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x32, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x32, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x33
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x33, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 138950391
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x33, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x33, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 4
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x34
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x34, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139008117
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x34, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x35
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x35, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139060676
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x35, behavior=1, signalId=0x0
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x35, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x36
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x36, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139110558
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, pc=0x097D6BD4, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x36, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x36, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x37
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x37, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139160698
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x37, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x37, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x37, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x37, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x38
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x38, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139210686
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x38, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x38, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x38, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x39
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x39, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139260835
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x39, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x39, behavior=1, signalId=0x0
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x39, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x39, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3A
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3A, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139310741
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3a, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3A, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3a, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3a, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:11 DEBUG hle.sceGe_user - idle0 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3B
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3B, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139361028
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3b, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3B, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle0 - hleGeOnAfterCallback restarting list PspGeList[id=0x3b, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3b, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
20:45:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04044000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3C
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3C, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139410572
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback name:'GeCallbackFinish', thread:'user_main', PC:08825B4C, $a0:00000000, $a1: 00000000, $a2: 08A968A0, listId=0x3C, behavior=1, signalId=0x0
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt GE(0x19) at 0x08825B4C
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08825B4C(0x00000000,0x08A968A0)
20:45:11 DEBUG hle.sceGe_user - idle1 - hleGeOnAfterCallback restarting list PspGeList[id=0x3c, status=PSP_GE_LIST_END_REACHED, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3c, status=PSP_GE_LIST_DONE, pc=0x097D6BFC, stall=0x097D6BFC, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=false], done, waking thread b
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
20:45:11 DEBUG hle.sceGe_user - idle1 - really waking thread b(user_main)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceUtility - user_main - sceUtilitySavedataGetStatus status 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:45:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - user_main - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=1, returning 0
20:45:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=0)
20:45:11 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - user_main - ---------------------------------------- SceUID=b name:'user_main'
20:45:11 DEBUG hle.sceCtrl - user_main - sceCtrlReadBufferPositive dataAddr=0x09FBFA20, numBuf=4
20:45:11 DEBUG hle.sceCtrl - user_main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue(list=0x097D6B00, stall=0x097D6B00, cbid=0x0, arg=0x00000000)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListEnQueue returning 0x3D
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BD0)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BE4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BF4)
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeListUpdateStallAddr(id=0x3D, stall=0x097D6BFC)
20:45:11 DEBUG hle.ThreadManForUser - user_main - sceKernelGetSystemTimeLow ret: 139460901
20:45:11 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'CdMan'
20:45:11 DEBUG hle.ThreadManForUser - GUI - thread:'CdMan' freeing stack 0x09FE8000
20:45:11 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FE8000-0x09FEC000, uid=24, partition=2, name='ThreadMan-Stack-0x23-CdMan', type=PSP_SMEM_High, size=0x4000 (allocated=0x4000)]
20:45:11 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle0'
20:45:11 DEBUG hle.ThreadManForUser - GUI - thread:'idle0' freeing stack 0x08800000
20:45:11 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle1'
20:45:11 DEBUG hle.ThreadManForUser - GUI - thread:'idle1' freeing stack 0x08802000
20:45:11 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'mSoundManThreadId'
20:45:11 DEBUG hle.ThreadManForUser - GUI - thread:'mSoundManThreadId' freeing stack 0x09FFC000
20:45:11 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FFC000-0x0A000000, uid=19, partition=2, name='ThreadMan-Stack-0x18-mSoundManThreadId', type=PSP_SMEM_High, size=0x4000 (allocated=0x4000)]
20:45:11 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'user_main'
20:45:11 DEBUG hle.ThreadManForUser - GUI - thread:'user_main' freeing stack 0x09F80000
20:45:11 DEBUG hle.sceGe_user - user_main - sceGeDrawSync mode=0
20:45:11 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09F80000-0x09FC0000, uid=c, partition=2, name='ThreadMan-Stack-0xb-user_main', type=PSP_SMEM_High, size=0x40000 (allocated=0x40000)]
20:45:11 DEBUG hle.sceGe_user - user_main - blockCurrentThreadOnList blocking thread b on list PspGeList[id=0x3d, status=PSP_GE_LIST_STALL_REACHED, pc=0x097D6B00, stall=0x097D6BFC, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:45:11 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'StreamingMan'
20:45:11 DEBUG hle.ThreadManForUser - GUI - thread:'StreamingMan' freeing stack 0x09FEC000
20:45:11 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FEC000-0x09FFC000, uid=1e, partition=2, name='ThreadMan-Stack-0x1d-StreamingMan', type=PSP_SMEM_High, size=0x10000 (allocated=0x10000)]
20:45:11  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
20:45:11 DEBUG hle.sceCtrl - StreamingMan - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - StreamingMan - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - StreamingMan - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - StreamingMan - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle0 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle0 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11  WARN hle.ThreadManForUser - idle0 - changeThreadState thread 'idle0' => PSP_THREAD_WAITING. waitType should NOT be PSP_WAIT_NONE. caller:'ThreadManForUser.hleKernelDelayThread'
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.sceCtrl - idle1 - hleCtrlExecuteSampling
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Triggering Interrupt VBLANK(0x1E)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - Calling InterruptHandler 0x08880114(0x00000000,0x00000000)
20:45:11 DEBUG hle.ThreadManForUser - idle1 - End of Interrupt
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
20:45:11 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
